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Sound and ActionScript in Adobe Animate
https://helpx.adobe.com/animate/using/sound-actionscript.html
Select the sound in the Library panel. Select Linkage from the Panel menu in the upper-right corner of the panel, or right-click (Windows) or Control-click (Macintosh) the sound name in the Library panel and select Linkage from the context menu. Under Linkage in the Linkage Properties dialog box, select Export for ActionScript.
flash - Actionscript 3: playing sound from library with ...
https://stackoverflow.com/questions/3569048/actionscript-3-playing-sound-from-library-with-name-from-string
First, in your library, set the class linkage of a sound file by right clicking, selecting properties and editing the Class field in the Linkage section. In this example it will be Class:FogHorn import flash.utils.getDefinitionByName; var SoundClass:Class = getDefinitionByName("FogHorn") as Class; var newSound:Sound = new SoundClass(); …
How to Use a simple button with ActionScript 3 to play ...
https://dannyda.com/2021/08/09/how-to-use-a-simple-button-with-actionscript-3-to-play-audio-music-sound-in-adobe-animate-2021-in-different-ways-from-url-local-folder-embedded-file-library/
3.1 From top menu bar, Click on File-> Import-> Import to Library… then find our mp3 then import it. 3.2 From Animate, top right corner, Click on Library, we will see the imported mp3 file. 3.3 Right Click on the mp3 file from the Library. then Click on Properties… 3.4 From the Sound Properties window, Click on ActionScript Tab
The Flash Studio: ActionScript 3 Code Libraries
https://theflashstudioblog.blogspot.com/p/actionscript-3-resources.html
QueueLoaderAS3 - an actionscript library for sequential asset loading and monitoring http://wiki.github.com/hydrotik/QueueLoader/ SomaLoader - A lightweight loading manager written in AS3 http://www.soundstep.com/blog/downloads/somaloader/ OOP Frameworks. Cairngorm http://opensource.adobe.com/wiki/display/cairngorm/Cairngorm; PureMVC …
How to use sound in Adobe Animate
https://helpx.adobe.com/be_en/animate/using/using-sounds.html
You can also use the ActionScript® 2.0 onSoundComplete event or ActionScript® 3.0 soundComplete event to trigger an event based on the completion of a sound. ... To import an audio file to library, select File > Import > Import To Library and …
actionscript.org
http://actionscript.org/actionscripts_library/
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GitHub - maxl0rd/standingwave3: Flash ActionScript3 ...
https://github.com/maxl0rd/standingwave3
Standing Wave 3 README June 7, 2010 ABOUT THIS PROJECT Standing Wave 3 is an AS3 code library designed for high level control of the Flash Player's SampleDataEvent API for streaming audio output.
Playing Sounds in ActionScript 3.0 - YouTube
https://www.youtube.com/watch?v=SZpwppe7yGs
This video tutorial shows you two ways to use ActionScript 3.0 to play sounds in Flash 9.
Stop Audio - Pixel Street Studios
http://pixelstreetstudios.com/flash/flash-cs4-actionscript-3-0-topics/stop-audio/
Audio file (mp3) in an external folder. Button with instance name of stopAudio_btn. Step One. In a new flash document, add two new layers. Step Two. Name the top layer Actions, the next layer Audio and the bottom layer Button. Step Three. Choose File > Import > Import to Library. Step Four. Navigate to your mp3 file and choose Import. Step Five
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