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Adobe Flash Platform * Playing sounds
https://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118a9b90204-7d21.html#:~:text=Playing%20a%20loaded%20sound%20can%20be%20as%20simple,Play%20a%20sound%20from%20a%20specific%20starting%20position
Playing sound using ActionScript 3.0 (newbie) - Adobe ...
https://community.adobe.com/t5/animate-discussions/playing-sound-using-actionscript-3-0-newbie/td-p/2480416
If you have the sound in your library, right-click it and select properties. In the Linkage area check Export for ActionScript and give it a class name - bgAudio for example. Then in code you can do: var aSound:bgAudio = new bgAudio(); aSound.play(); It will …
Sound and ActionScript in Adobe Animate
https://helpx.adobe.com/animate/using/sound-actionscript.html
Select the object, such as a button, that you want to use to trigger the behavior. In the Behaviors panel (Window > Behaviors), click the Add (+) button. Select Sound > Play Sound, Sound > Stop Sound, or Sound > Stop All Sounds. In the …
How to Play and Stop Sound in Flash ActionScript 3 - S.A.Dedar
https://sadedar.com/how-to-play-and-stop-sound-in-flash-actionscript-3/
You can load and play sound file from your storage by below code: var yourSound:Sound = new Sound(); var yourChannel:SoundChannel = new SoundChannel(); yourSound.load(new URLRequest("your-sound-file.mp3")); yourChannel = yourSound.play(); you can stop your sound by placing in a timeline frame or click a button or object using this simple code.
Passing variables to actionscript from PHP/MySQL to …
https://stackoverflow.com/questions/4282588/passing-variables-to-actionscript-from-php-mysql-to-play-a-audio-file
var soundRequest:URLRequest = "path/to/file.mp3"; //the path would be a variable passed from the database to php and then to the actionscript var s:Sound = new Sound (soundRequest); var sChannel = s.play (0, int.MAX_VALUE); //Causes it to repeat by the highest possible number to flash.
Sound - Adobe ActionScript® 3 (AS3 ) API Reference
https://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/media/Sound.html
ActionScript 3.0 Runtime Versions: AIR 1.0, Flash Player 9, Flash Lite 4 Provides access to the metadata that is part of an MP3 file. MP3 sound files can contain ID3 tags, which provide metadata about the file. If an MP3 sound that you load using the Sound.load () method contains ID3 tags, you can query these properties.
Flash Tutorial: How to Add Sound or Music Using Actionscript 3
https://www.falkondigital.com/blog/flash-tutorial-how-to-add-sound-or-music-using-actionscript-3/
1. First, you need to import a sound file into your Library, and then allow it to export by actionscript. Call the class something relevant, for example bg_music. The Base class should be flash.media.Sound. 2. In your actionscript layer we first need to allow Flash to import the basic sound class. Near the start of your AS write: import flash.media.Sound;
Embedding a Sound File in a Flash Movie using ActionScript ...
https://bavatuesdays.com/embedding-a-sound-file-in-a-flash-movie-using-actionscript-20/
Embedding a Sound File in a Flash Movie (SWF) using ActionScript 2.0. First things first, if you dont have Flash MX 2004 Professional or Flash 8 you will need to either buy a copy ($$$$) or download a 30-day trial version of Flash 8 here. Open Flash and create a new flash document and name it accordingly. Now, import the image in which you want to embed a …
How to load an external mp3 in Flash - easy tutorial ...
http://flashexplained.com/sound/loading-an-external-mp3-file-with-actionscript/
5 Create a new layer, call it actions. Click on the actions layer’s first frame and open the Actions panel by choosing Window > Actions or pressing F9 (PC) or ALT+F9 (Mac). Type in the following code: coolTune = new Sound (soundLoader); coolTune.loadSound ("somesong.mp3", true); Test your movie.
Adobe Flash Platform * Playing sounds
https://help.adobe.com/en_US/as3/dev/WS5b3ccc516d4fbf351e63e3d118a9b90204-7d21.html
A sound cannot literally be paused during playback in ActionScript; it can only be stopped. However, a sound can be played starting from any point. You can record the position of the sound at the time it was stopped, and then replay the sound starting at that position later. For example, let’s say your code loads and plays a sound file like this:
Flash Sound On/Off Button - SmartWebby
https://smartwebby.com/Flash/sound_button.asp
Making your sound on/off buttons functional using ActionScript Basic Logic: We are utilizing the inbuilt Sound Class in Flash to dynamically load the sound file and the on/off buttons to play and stop it. Click the first key frame and copy-paste the following actionscript into the actions panel. my_sound = new Sound ();
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