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AES: Audio for Games

    https://www.aes.org/gameaudio/
    The Los Angeles AES Convention (137) is coming this October, and there will be many Game Audio Track events AES E-Library Game Audio: Transforming Simulation and Interactivity Game audio has reached a state of maturity that implies parity of status with graphics.

AES Technical Committee » Audio for Games

    https://www.aes.org/technical/ag/
    AES Technical Committee » Audio for Games This Committee is the portal through which the AES becomes more widely informed of and responsive to the needs of Audio for Games. We will be proactive in defining recommended game audio practices, capabilities, services and standards.

AES E-Library » Game Audio: Generative Music, Emotions ...

    https://www.aes.org/e-lib/browse.cfm?elib=17586
    AES E-Library Game Audio: Generative Music, Emotions, and Realism [Feature] Music for games is going through a gradual transformation from “pre-cooked” to “cooked-on-the-fly.” There is still, though, something of a disconnection between the academic studies of the subject and real-world implementations in commercial systems.

AES Sets Game Audio Track - ProSoundNetwork.com

    https://www.prosoundnetwork.com/business/aes-sets-game-audio-track
    New York (August 3, 2011)--Firmly established as a linchpin of today’s pro audio industry, video games continue to set new standards for advanced technology and revenue-generating products. In keeping with this stature, the 131st AES Convention, Game Audio Track, has become a magnet for designers, producers and engineers compelled to maintain ‘top of …

AES E-Library » Interactive Mixing of Game Audio

    https://www.aes.org/e-lib/browse.cfm?elib=12414
    AES E-Library Interactive Mixing of Game Audio As interactive audio soundtracks mature, they become more and more complex. It's not uncommon for games to support tens of thousands of lines of dialog, hundreds of music cues, dozens of ambiences and thousands of individual sound effects.

AES 41st Conference: Audio for Games

    https://www.aes.org/events/41/
    Following the success of the last AES game-audio conference, the AES 41st International Conference on Audio for Games explored further detail and trends in game audio. The conference was held 2nd-4th February 2011 at the prestigious BAFTA building, 195 Piccadilly, London. This specialist conference provided a relevant and in-depth look at game ...

AES Game Audio Track Adds Sessions - prosoundnetwork.com

    https://www.prosoundnetwork.com/business/aes-game-audio-track-adds-sessions
    AES Game Audio Track Adds Sessions The 137th Audio Engineering Society Convention will feature a comprehensive set of Game Audio Track programs and events focusing on audio trends and issues in the gaming industry. By ProSoundNetwork Editorial Staff Published: September 30, 2014

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