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Allegro Tutorial Series–Part 5: Audio – GameFromScratch.com
https://gamefromscratch.com/allegro-tutorial-series-part-5-audio/
al_play_sample (sample, 1.0, 0, 1, ALLEGRO_PLAYMODE_LOOP, NULL); This is the easiest way by far to play audio in Allegro. This example will play the sample “sample” at normal volume (gain), centered, at regular 1x speed, in a constant loop. If you want a bit more control over the audio playback however, this function will no longer suffice.
GitHub - timseed/allegro5_Example_Audio
https://github.com/timseed/allegro5_Example_Audio
Contribute to timseed/allegro5_Example_Audio development by creating an account on GitHub.
Audio addon - Allegro
https://liballeg.org/a5docs/trunk/audio.html
In order to just play some samples, here’s how to quick start with Allegro’s audio addon: Call al_reserve_samples with the number of samples you’d like to be able to play simultaneously (don’t forget to call al_install_audio beforehand). If these succeed, you can now call al_play_sample, with data obtained by al_load_sample, for example (don’t forget to …
allegro5/ex_audio_simple.c at master · liballeg/allegro5 ...
https://github.com/liballeg/allegro5/blob/master/examples/ex_audio_simple.c
Cannot retrieve contributors at this time. * Example program for the Allegro library. * Demonstrate 'simple' audio interface. /* Load the entire sound file from disk. */. /* Hidden feature: restart audio subsystem. * For debugging race conditions on shutting down the audio. al_clear_to_color ( al_map_rgb_f ( 0 ., 0 ., 0 .));
ALLEGRO_SAMPLE - Allegro 5 Manual
https://www.allegro.cc/manual/5/allegro_sample
An ALLEGRO_SAMPLE object stores the data necessary for playing pre-defined digital audio. It holds information pertaining to data length, frequency, channel configuration, etc. You can have an ALLEGRO_SAMPLE object playing multiple times simultaneously. The object holds a user-specified PCM data buffer, of the format the object is created with.
Audio addon - Allegro 5 Manual
https://www.allegro.cc/manual/5/audio.html
al_get_audio_depth_size. Return the size of a sample, in bytes, for the given format. The format is one of the values listed under ALLEGRO_AUDIO_DEPTH.
Marching Feet (allegro) Audio Example.wma.wmv - …
https://www.youtube.com/watch?v=3NUqxXdBg-k
Here is an short audio example of "Marching Feet.". (allegro) from Integrated Music & p.E.
audio - Playing sound file in C with Allegro5 - Stack Overflow
https://stackoverflow.com/questions/30237117/playing-sound-file-in-c-with-allegro5
I am trying to play wav file in C with allegro5 and I wrote below code: #include <stdio.h> #include <allegro5/allegro.h> #include <allegro5/allegro_audio.h> #include <allegro5/
Allegro - Examples - Demos
https://liballeg.org/examples_demos.html
Allegro - Examples - Demos. Demos - Graphics - Bitmap - Audio - Display - Input - Misc. skater try source. cosmic_protector try source. speed source.
Allegro5 C++: Audio sample can't be loaded - Stack …
https://stackoverflow.com/questions/62607473/allegro5-c-audio-sample-cant-be-loaded
I'm trying to insert a song that plays on a loop in my c++ Allegro 5 game. It keeps saying that it can't load the audio. I have: tried to use .wav and .ogg files, both did …
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