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android - AudioTrack, SoundPool or MediaPlayer Which ...
https://stackoverflow.com/questions/13527134/audiotrack-soundpool-or-mediaplayer-which-should-i-use#:~:text=MediaPlayer%20is%20a%20state%20machine%21%20SoundPool%20-%20Good,priorities.%20AudioTrack%20-%20Lowest-level%20audio%20API%20on%20Android.
android - AudioTrack, SoundPool or MediaPlayer Which ...
https://stackoverflow.com/questions/13527134/audiotrack-soundpool-or-mediaplayer-which-should-i-use
Relatively long initialization time. MediaPlayer is a state machine! SoundPool - Good for short audio effects or clips. Stored uncompressed in memory, 1MB limit. Clips must be fully loaded before playing. Supports volume and speed control, looping, simultaneous sounds, priorities. AudioTrack - Lowest-level audio API on Android. It provides a ...
AudioTrack | Android Developers
https://developer.android.com/reference/android/media/AudioTrack
AudioTrack | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.
AudioTrack - Android SDK | Android Developers
https://stuff.mit.edu/afs/sipb/project/android/docs/reference/android/media/AudioTrack.html
The AudioTrack class manages and plays a single audio resource for Java applications. It allows streaming PCM audio buffers to the audio hardware for playback. This is achieved by "pushing" the data to the AudioTrack object using one of the write (byte [], int, int) and write (short [], int, int) methods. An AudioTrack instance can operate ...
Android - Can I do this with MediaRecord/MediaPlayer ...
https://stackoverflow.com/questions/2238714/android-can-i-do-this-with-mediarecord-mediaplayer-instead-of-audiorecord-trac
I currently use AudioRecord to record audio in from the mic of an Android device and then pipe that straight to an AudioTrack that plays it out the Earpiece of an Android device. I'm wondering can I do the same but with the MediaPlayer and MediaRecorder classes instead as I need to use the AMR-NB encoding that is available on the Media classes ...
Better to choose SoundPool or MediaPlayer in Android?
https://stackoverflow.com/questions/14882701/better-to-choose-soundpool-or-mediaplayer-in-android
SoundPool is faster than MediaPlayer but it has its own limitations.. SoundPool is used for small sounds like the ones that you can use in your onClick() method so that it can make a click sound every time user click anywhere because these files are pre-loaded in the memory which doesn't let the CPU suffer for its deeds and that is why SoundPool is faster than …
Android: AudioTrack vs. multithreading - Stack Overflow
https://stackoverflow.com/questions/12520680/android-audiotrack-vs-multithreading
You might want to take a look at SoundPool, which would allow you to statically load your short audio sample into memory once and then play it on-demand with much lower latency.The way in which you are using AudioTrack is a good use of replaying the audio without reloading, but it might still be a bit heavy-weight for such a short and often repeated sound byte.
android - Media Player using AudioTrack class does not ...
https://stackoverflow.com/questions/19991938/media-player-using-audiotrack-class-does-not-resume-after-pause
Browse other questions tagged android android-mediaplayer wav pcm audiotrack or ask your own question. The Overflow Blog 700,000 lines of code, 20 years, and one developer: How Dwarf Fortress is built
Using AudioTrack in Android to play a WAV file
https://www.thetopsites.net/article/52985857.shtml
Android Audio: Play a WAV file on an AudioTrack « Mind The Robot, Don't expect to be able to use MediaPlayer facilities to decode raw audio from WAVs and MP3s. Although MediaPlayer can play those files The only way I can see to do this is either: decrypt the file to internal private storage and point the player at that file to play, or decrypt ...
Real Time Sound Processing on Android
https://nsr.cse.buffalo.edu/wp-content/uploads/2016/10/rtdroid-sound-jtres16.pdf
Android multimedia framework (android.media package). Here we describe the most common APIs used for playing or recording audio. 2.1.1 MediaPlayer MediaPlayer provides the primary APIs used for playback. A developer can use a MediaPlayer object to play audio data from a file or a specified URI/URL. The source is passed to the object
android - Soundpool vs Mediaplayer for playing multiple ...
https://stackoverflow.com/questions/37455092/soundpool-vs-mediaplayer-for-playing-multiple-sound-effects
Soundpool vs Mediaplayer for playing multiple sound effects. Ask Question Asked 5 years, 8 months ago. ... I would consider using AudioTrack. You instantiate it and when you have to play a sound you can read it from file system or assets or resources and add it to the play queue. ... Android Java - SoundPool sounds stop playing for some reason. 1.
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