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Android Audio Streaming - Getting Static Noise on AudioTrack

    https://stackoverflow.com/questions/55995880/android-audio-streaming-getting-static-noise-on-audiotrack#:~:text=It%20turns%20out%20that%20AudioTrack%20does%20not%20like,problem%201248%2C%203439%2C%205152%2C%205152%2C%203834%2C...%2C%20823%20%28Inconsistent%29.
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Android Audio Streaming - Getting Static Noise on …

    https://stackoverflow.com/questions/55995880/android-audio-streaming-getting-static-noise-on-audiotrack
    It turns out that AudioTrack does not like inconsistent amounts of data being written to it and causes static noise due to it. This was the byte count sequence that was being written to AudioTrack before, that was causing the problem 1248 , 3439 , 5152 , 5152 , 3834 , ... , 823 (Inconsistent).

AudioTrack.Write Method (Android.Media) | Microsoft Docs

    https://docs.microsoft.com/en-us/dotnet/api/android.media.audiotrack.write
    Java documentation for android.media.AudioTrack.write(float[], int, int, int). Portions of this page are modifications based on work created and shared by the Android Open Source Project and used according to terms described in the Creative Commons 2.5 Attribution License.

AudioTrack - Android SDK | Android Developers

    https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/media/AudioTrack.html
    This is achieved by "pushing" the data to the AudioTrack object using one of the write(byte[], int, int) and write(short[], int, int) methods. An AudioTrack instance can operate under two modes: static or streaming. In Streaming mode, the application writes a continuous stream of data to the AudioTrack, using one of the write() methods. These are blocking and return when the data …

AudioTrack | Android Developers

    https://developer.android.com/reference/android/media/AudioTrack
    AudioTrack | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.

Android Tutorial => Generate tone of a specific frequency

    https://riptutorial.com/android/example/28432/generate-tone-of-a-specific-frequency
    To play a sound of with a specific tone,we first have to create a sine wave sound.This is done in the following way. final int duration = 10; // duration of sound final int sampleRate = 22050; // Hz (maximum frequency is 7902.13Hz (B8)) final int numSamples = duration * sampleRate; final double samples [] = new double [numSamples]; final short buffer [] = new short [numSamples]; …

Android Audio: Play a WAV file on an AudioTrack « Mind The ...

    https://mindtherobot.com/blog/580/android-audio-play-a-wav-file-on-an-audiotrack/
    In either case, after we’re sure the formats match, we can use AudioTrack.write() to write the entire buffer or its portions to the AudioTrack for playback. Remember, if you use the STATIC mode, you have to create an AudioTrack with the exact buffer size to fit our audio and write() the audio data completely before we play() , while in STREAM mode we can write() the …

Real Time Sound Processing on Android

    https://nsr.cse.buffalo.edu/wp-content/uploads/2016/10/rtdroid-sound-jtres16.pdf
    2.1.3 AudioTrack An application can directly write raw PCM audio data using the AudioTrack object. The application can create multiple instances of AudioTrack to simultaneously play multiple audio streams. Fig-ure 1 shows an Android application using AudioTrack to play au-dio. Each instance of AudioTrack must specify the buffer size on ...

Android: Crafting a Metronome with Audio Synthesis

    https://masterex.github.io/archive/2012/05/28/android-audio-synthesis.html
    To sum up the trick was to use an ever lasting while loop to write sound to the audio device all the time and not to try to play sound every x seconds with timers and the like. I speculate that this happens because the android os cannot guarantee a process to …

Playing a Pitch in an Android App with AudioTrack

    https://nathanbelue.blogspot.com/2013/01/playing-pitch-in-android-app-with.html
    There are two issues. The first and most obvious is the delay between hitting "stop" and the sound actually stopping. The second is a clicking noise that is heard at most frequencies. There's also a third issue that has to do with the app crashing if you leave the EditText blank, but that's a GUI problem.

Audio capabilities | Android Developers

    https://developer.android.com/training/tv/playback/audio-capabilities
    // audioPlayer is a wrapper around an AudioTrack // which calls a callback for an AudioTrack write error audioPlayer.addAudioTrackWriteErrorListener(new AudioTrackPlayer.AudioTrackWriteError() { @Override public void audioTrackWriteError(int errorCode) { // error code can be checked here, // in case of write error try to recreate the audio …

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