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Implement custom Android's libaudio.so or "how does …
https://stackoverflow.com/questions/14446617/implement-custom-androids-libaudio-so-or-how-does-audio-work-on-android
I found out, that some market-apps, like "AlsaMixer" or "MixGet with ALSA", put a library called "libaudio.so" into "/system/lib/" (with user-assistance). I wondered what's happening and after searching a while, it seems that every Android-company can create a libaudio.so which implemented a certain C++-interface and put it into that path.
Best Smartphone Audio Interfaces and Adapters - Hooke Audio
https://hookeaudio.com/blog/equipment/best-android-iphone-audio-interface-adapter/
Best Interface for Android Saramonic SmartRig+ UC 2-Track – $139.95. 2 independent channels allow you to connect and control gain on multiple microphones or guitars at the same time. The interface also features 3 types of input to accommodate any set up: two XLR mic inputs, two 1/4″ (6.35mm) guitar inputs, and two 1/8″ (3.5mm) jack inputs ...
Amazon.com: android audio interface
https://www.amazon.com/android-audio-interface/s?k=android+audio+interface
Building an Audio Library
https://kompy.info/android-platform-developers-guide.html?page=8
You must name your shared library libaudio.so so that it will get loaded from /system/lib at runtime. Place libaudio sources and Android.mk in vendor/acme/chipset_or_board/libaudio/. The following stub Android.mk file ensures that libaudio compiles and links to the appropriate libraries: LOCAL_PATH := $(call my-dir) include …
Audio | Android Open Source
https://wladimir-tm4pda.github.io/porting/audio.html
The following stub Android.mk file ensures that libaudio compiles and links to the appropriate libraries: LOCAL_PATH := $(call my-dir) include $(CLEAR_VARS) LOCAL_MODULE := libaudio LOCAL_SHARED_LIBRARIES := \ libcutils \ libutils \ libmedia \ libhardware LOCAL_SRC_FILES += MyAudioHardware.cpp LOCAL_CFLAGS += LOCAL_C_INCLUDES += …
Audio | Android Open Source Project
https://source.android.com/devices/audio/
Audio. Android's audio Hardware Abstraction Layer (HAL) connects the higher-level, audio-specific framework APIs in android.media to the underlying audio driver and hardware. This section includes implementation instructions and tips for improving performance. Android audio architecture defines how audio functionality is implemented and points ...
Audio HAL | Android Open Source Project
https://source.android.com/devices/audio/implement
Android's audio Hardware Abstraction Layer (HAL) connects the higher-level, audio-specific framework APIs in android.media to the underlying audio drivers and hardware. The Audio HAL defines the standard interface that audio services call into. It must be implemented for the audio hardware to function correctly.
High-performance audio | Android NDK | Android …
https://developer.android.com/ndk/guides/audio/
OpenSL ES is an Android-specific implementation of the OpenSL ES™ API specification from the Khronos Group. OpenSL ES is not recommended for new designs. App developers and middleware providers should target either Oboe or AAudio as the native audio interface. AAudio was developed as a lightweight, native Android alternative to the OpenSL ES ...
Android Internals
https://events.static.linuxfound.org/slides/2011/abs/abs2011_yaghmour_internals.pdf
Android RPCs = Binder mechanism Binder is a low-level functionality, not used as-is Instead: must define interface using Interface Definition Language (IDL) IDL fed to aidl Tool to generate Java interface definitions
Driver for Android ADB Interface Download | Device Drivers
https://oemdrivers.com/usb-adb-interface
Step 1 — Download and extract the Android USB Driver to your PC. Step 2 — Click Start (Windows) -> Control Panel-> Device Manager (Select Device Manager). Step 3 — On the Device Manager window find and click on computer name to …
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