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Using AudioTrack in Android to play a WAV file

    https://www.thetopsites.net/article/52985857.shtml#:~:text=All%20About%20ANDROID%3A%20Playing%20wav%20File%20in%20android,is%20the%20code%20samples%20shows%20this%20task%3A%201.
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Using AudioTrack in Android to play a WAV file - Stack ...

    https://stackoverflow.com/questions/3925030/using-audiotrack-in-android-to-play-a-wav-file
    I'm working with Android, trying to make my AudioTrack application play a Windows .wav file (Tada.wav). Frankly, it shouldn't be this hard, but I'm hearing a lot of strange stuff. The file is sav...

Android Audio: Play a WAV file on an AudioTrack « Mind The ...

    https://mindtherobot.com/blog/580/android-audio-play-a-wav-file-on-an-audiotrack/
    WAV file format Our goal is to take an InputStream that provides raw bytes from a WAV file and load PCM data from it in one way or another. Then we can push raw PCM data to a correctly configured AudioTrack using AudioTrack.write (). A WAV file …

audio - Android: writing AudioTrack to .wav file ...

    https://stackoverflow.com/questions/21219435/android-writing-audiotrack-to-wav-file-possible
    int idx = 0; for (final double dVal : sample) { // scale to maximum amplitude final short val = (short) ((dVal * 32767)); // in 16 bit wav PCM, first byte is the low order byte generatedSnd[idx++] = (byte) (val & 0x00ff); generatedSnd[idx++] = (byte) ((val & 0xff00) >>> 8); } } void playSound(){ final AudioTrack audioTrack = new …

Using AudioTrack in Android to play a WAV file | Newbedev

    https://newbedev.com/using-audiotrack-in-android-to-play-a-wav-file
    music=new byte [ (int) file.length ()];//size & length of the file InputStream is = new FileInputStream (file); BufferedInputStream bis = new BufferedInputStream (is, 8000); DataInputStream dis = new DataInputStream (bis); // Create a DataInputStream to read the audio data from the saved file int i = 0; // Read the file into the "music" array while (dis.available () > 0) …

android - Play looping audio using AudioTrack - Stack …

    https://stackoverflow.com/questions/36191636/play-looping-audio-using-audiotrack
    You can't loop using an AudioTrack configured with AudioTrack.MODE_STREAM.If you use MODE_STREAM AudioTrack needs to be filled with new samples continuously.. But you can configure it with AudioTrack.MODE_STATIC and pass the entire buffer to be played (I mean: if you need to mix two samples, you have to pass the mixed samples).. setLoopPoints: Sets the …

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