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Audio - Apple Developer
https://developer.apple.com/audio/
Audio - Apple Developer Working with Audio Apple platforms provide a comprehensive set of audio frameworks and technologies that are essential to creating a rich app experience.
Audio - Apple Developer
https://developer.apple.com/documentation/apple_news/audio
The URL of an audio file (http or https only). This component supports all AVPlayer audio formats, including the following: . MP3: MPEG-1 audio layer 3 . AAC: MPEG-4 Advanced Audio Coding . ALAC: Apple Lossless . HE-AAC: MPEG-4 High Efficiency AAC
Audio Unit - Apple Developer
https://developer.apple.com/documentation/audiounit
Overview. The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host apps and …
Audio & Video - Videos - Apple Developer
https://developer.apple.com/videos/audio-video
Audio & Video - Videos - Apple Developer Audio & Video WWDC21 16:00 Practice audio haptic design WWDC21 iOS Discover how you can deliver rich app experiences that include animation, sound, and haptics on iPhone. Learn key concepts for designing multimodal experiences within the Core Haptics framework.
Audio | Apple Developer Forums
https://developer.apple.com/forums/tags/audio/
iOS Device as Bluetooth audio sink. Hello Everyone, I am working on an app that will receive some audio files sent from a device over Bluetooth to an iPhone, and the iPhone should play those audio files. The device is currently using A2DP Bluetooth audio profile. Here, the device is the A2DP source and the iPhone should be the A2DP sink.
Apple Developer Documentation
https://developer.apple.com/documentation/audiodriverkit/creating_an_audio_device_driver
Configure the Simple Audio Driver and Simple Audio targets to use local signing. Select each target, and then select its “Build Settings” tab. Find the “Code Signing Identity” build setting and select “Sign to Run Locally”. Build the Simple Audio target, then copy the app to the Applications folder and launch the app. Press “Install Driver”. If you are prompted with a “System Extension …
Immerse your app in spatial audio - developer.apple.com
https://developer.apple.com/videos/play/wwdc2021/10265/
This is described in more detail in the HLS Authoring Specification available at developer.apple.com. Let's take a look now at the interfaces you can use to tailor the spatial audio experience. To customize the default spatial audio experience in your application -- be it via AVPlayerItem or now, AVSampleBufferAudioRenderer -- you specify one ...
Upcoming Apple developer sessions will detail new App ...
https://appleinsider.com/articles/22/02/08/upcoming-apple-developer-sessions-will-detail-new-app-store-features
1 hour ago · Apple will be hosting virtual "App Store Sessions" from February 15, a six-week series of online events to help developers learn about new App Store features.
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