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What Is Core Audio? - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
Core Audio data structures, declared in the CoreAudioTypes.h header file, can describe linear PCM at any sample rate and bit depth. Audio Data Formats goes into more detail on this topic. In OS X, Core Audio expects audio data to be in native-endian, 32-bit floating-point, linear PCM format.
Core Audio Essentials - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
Core Audio Essentials. Apple has designed the software interfaces to Core Audio using a layered, cooperative, task-focused approach. Read the first two sections in this chapter for a brief introduction to these interfaces and how they work together. Continue reading to understand the design principles, use patterns, and programming idioms that ...
Core Audio - Sample rate - Apple Community
https://discussions.apple.com/thread/2075664
Applications/Utilities/Audio MIDI Setup Check that the sample rate of the Bluetooth headset is not at 8000 but rather at 44.1. In Logic check that you have the correct audio interface device set up: Logic Pro > Preferences > Audio (Devices) Also check your project's sample rate here: File > Project Settings > Audio
Core Audio - Apple Developer
https://developer.apple.com/documentation/coreaudio
Build a virtual audio device by creating a custom driver plug-in. Building an Audio Server Plug-in and Driver Extension Create a plug-in and driver extension to support an audio device in macOS.
Audio - Apple Developer
https://developer.apple.com/audio/
Core Audio. Use the Core Audio framework to interact with device’s audio hardware. Sample Code. Creating an Audio Server Driver Plug-in; Building an Audio Server Plug-in and Driver Extension; Performance. How to fine tune and achieve the best performance in your audio applications. Documentation. Understanding Audio Workgroups
Core Audio | Apple Developer Forums
https://developer.apple.com/forums/tags/core-audio
Here's what we do: Fetch audio workgroup handle from the CoreAudio device: UInt32 Count = sizeof(os_workgroup_t); os_workgroup_t pWorkgroup = NULL; ::AudioDeviceGetProperty(SomeCoreAudioDeviceHandle, kAudioUnitScope_Global, 0, kAudioDevicePropertyIOThreadOSWorkgroup, &Count, &pWorkgroup); This succeeds on a M1 …
Core Audio by Apple Explained - superpowered.com
https://superpowered.com/core-audio-apple
In October of 2003, Apple introduced Core Audio as part of OS X 10.3, Panther, the fourth major release of Mac OS X. Though Core Audio handles all aspects of audio on iOS and OS X, it also serves as Apple’s audio API, providing developers with software interfaces for implementing audio features exclusively for iOS and OS X applications.
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