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Coreaudio-api Info Page - Apple

    https://lists.apple.com/mailman/listinfo/coreaudio-api
    About Coreaudio-api English (USA) Mac OS X provides Audio and MIDI APIs for applications - from a device IO level to higher-level services for audio processing and sequencing services. These APIs are presented as both C and Java APIs (where the Java API calls through to the underlying Core Audio frameworks).

Apple Developer Documentation

    https://developer.apple.com/documentation/coreaudio
    Use the Core Audio framework to interact with device’s audio hardware.

Introduction - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/Introduction/Introduction.html
    APIs to let you manage the audio aspects of your application in the context of a device that can take phone calls Optimizations to extend battery life without impacting audio quality On the Mac, Core Audio encompasses recording, editing, playback, compression and decompression, MIDI, signal processing, file stream parsing, and audio synthesis.

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    The Core Audio Kit framework ( CoreAudioKit.framework) provides a small API for creating user interfaces for audio units. This framework is not available in iOS. The Core MIDI framework ( CoreMIDI.framework) lets applications work with MIDI data and configure MIDI networks. This framework is not available in iOS.

What Is Core Audio? - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/WhatisCoreAudio/WhatisCoreAudio.html
    Core Audio in iOS is optimized for the computing resources available in a battery-powered mobile platform. There is no API for services that must be managed very tightly by the operating system—specifically, the HAL and the I/O Kit. However, there are additional services in iOS not present in OS X.

coreaudio-rs — Rust API for macOS/iOS // Lib.rs

    https://lib.rs/crates/coreaudio-rs
    140KB 2K SLoC coreaudio-rs A friendly rust interface for Apple's Core Audio API. This crate aims to expose and wrap the functionality of the original C API in a zero-cost, safe, Rust-esque manner. If you just want direct access to the unsafe bindings, use coreaudio-sys. lib.rs : coreaudio-rs A friendly rust interface for Apple's CoreAudio API.

Audio - Apple Developer

    https://developer.apple.com/audio/
    Core Audio Use the Core Audio framework to interact with device’s audio hardware. Sample Code Creating an Audio Server Driver Plug-in Building an Audio Server Plug-in and Driver Extension Performance How to fine tune and achieve the best performance in your audio applications. Documentation Understanding Audio Workgroups Audio Unit (AU) Plug-ins

Recording With Audio Queues. [macOS] — Using …

    https://medium.com/programming-for-music/recording-with-audio-queues-cf41d274c9ea
    Core Audio API We are using the following parts of the Core Audio API: Audio Hardware (in CoreAudio/AudioHardware.h ). We need this to communicate with the hardware and get the default input...

Playing Back With Audio Queues. [macOS] — Using …

    https://medium.com/programming-for-music/playing-back-with-audio-queues-c8e9137bc850
    Core Audio API We use the following parts of the Core Audio API: Audio File (in AudioToolbox/AudioFile.h ). We need this in order to read audio data from the file that contains the audio itself....

Apple

    https://www.apple.com/
    1. Trade-in values vary. Extra trade-in values apply only to Apple Watch Series 6, SE, Series 5, Series 4, Series 3, Series 2, and require purchase of a new Apple Watch, subject to availability and limits. Must be at least 18 years old. Apple or its trade-in partners reserve the right to refuse or limit any trade-in transaction for any reason.

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