We have collected the most relevant information on Audio Arraybuffer. Open the URLs, which are collected below, and you will find all the info you are interested in.
BaseAudioContext.decodeAudioData () - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/decodeAudioData#:~:text=An%20ArrayBuffer%20containing%20the%20audio%20data%20to%20be,representing%20the%20decodedData%20%28the%20decoded%20PCM%20audio%20data%29.
javascript - Audio Array Buffer to Audio Element - Stack ...
https://stackoverflow.com/questions/24372870/audio-array-buffer-to-audio-element
Use Web Audio API (I got it working but can't figure out how to make a fully functional seek bar). Create an createObjectURL from the array and pass to either audio tag or soundmanager2. I want to reuse code as much as possible and haven't been able to find a …
How to Read Uploaded Audio File to ArrayBuffer | Web Audio ...
https://www.russellgood.com/process-uploaded-file-web-audio-api/
Now, that we’ve checked for the input file, we can create a FileReader and start reading the file to an ArrayBuffer. Once it’s finished, we will call decodeAudioData(ArrayBuffer) on the AudioContext we created, passing in the ArrayBuffer of audio data. We will use the Promise version of decodeAudioData as opposed to the event based version.
Response.arrayBuffer() - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/Response/arrayBuffer
When the fetch is successful, we read an ArrayBuffer out of the response using arrayBuffer(), decode the audio data using AudioContext.decodeAudioData(), set the decoded data as the audio buffer source's buffer (source.buffer), then connect the source up to the AudioContext.destination.
BaseAudioContext.decodeAudioData() - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/BaseAudioContext/decodeAudioData
ArrayBuffer. An ArrayBuffer containing the audio data to be decoded, usually grabbed from XMLHttpRequest, fetch() or FileReader. successCallback. A callback function to be invoked when the decoding successfully finishes. The single argument to this callback is an AudioBuffer representing the decodedData (the decoded PCM audio data).
Now you know Audio Arraybuffer
Now that you know Audio Arraybuffer, we suggest that you familiarize yourself with information on similar questions.