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Audio Atrocities (TM) :: Mega Man 8 (Playstation)

    http://www.audioatrocities.com/games/megaman8/index.html
    Audio Atrocities (TM) :: Mega Man 8 (Playstation) Audio Atrocities™ : Mega Man 8 · Capcom · Playstation · 1997. Okay, this isn't just bad acting, this is the very definition of the word sloppy. More than half the voices are miscast, and actual dialogue IN-GAME has trips, stutters, and miscues that you might experience if you were reading ...

Most Frightening Game Speak Ever - IGN

    https://www.ign.com/articles/2007/10/15/most-frightening-game-speak-ever
    Play Mega Man 8 sample (Editor's Pick!)color=red> In today's feature, we team up with our friends at Audio Atrocities to shine our flickering flashlights on some of the most frightening dialogue ...

Audio Atrocities (TM) :: Game Index by Name

    https://audioatrocities.com/games/index.html
    A museum for the study of terrible video game acting from the days of the first CD games on the Turbografx until the present time.

Why Video Game Voiceovers Matter - Voices

    https://sellvoices.com/why-video-game-voiceovers-matter.html
    Games like “Mega Man 8” and “Ikari Warriors II: Victory Road” were almost laughable with their sound effects and quality, but today video game creators have realized how important the characters are to the game and want their characters to come across as believable as possible. ... Audio Atrocities, a kind of online museum of terrible ...

Mega Man 8 Sound Collection on Steam

    https://store.steampowered.com/app/1484420/Mega_Man_8_Sound_Collection/
    Buy Mega Man 8 Sound Collection. $7.99 Add to Cart . About This Content Get equipped with MEGA tunes, featuring all the classic 32-bit era Mega Man 8 music composed by Shusaku Uchiyama! The soundtrack has been reauthored from the original, high quality source material. Formats include MP3 (V0), FLAC (16-bit), and AAC (VBR). ...

Megaman 8-bit Deathmatch v6a : Cutman and Team …

    https://archive.org/details/mm-8-bdm-v-6a
    Mega Man 8-bit Deathmatch is a free project created by CutmanMike and Team MM8BDM who consist of hardcore fans of Capcom’s classic Mega Man series. Powered by the Zandronum engine, this retro styled first person shooter is designed around the look and feel of the 8-bit Mega Man games.

Unclear lines in games - Let's solve them! | NeoGAF

    https://www.neogaf.com/threads/unclear-lines-in-games-lets-solve-them.904016/
    One that's annoyed me for a while is listed incorrectly on the old Audio Atrocities page for Mega Man 8. In the first example on the page, Duo is clearly saying, "The barrier prohibits me from going there," not "the barrier privates me from going there." Yes, the voice acting is shit, but that's a "mistake" that clearly isn't there.

[AUDIO] Dramatic Reading of “Portable Atrocities” : HALOLZ

    https://www.halolz.com/2010/12/04/audio-dramatic-reading-of-portable-atrocities/
    45 Responses to “[AUDIO] Dramatic Reading of “Portable Atrocities”” AbrohamLincoln on December 4th, 2010 8:32 am British people make the internet go 'round.

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