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Can someone explain the Audio Backends? - Dolphin
https://forums.dolphin-emu.org/Thread-can-someone-explain-the-audio-backends--33000
All I know is that changing my audio backend from XAudio2 to DSound perfectly fixed the audio problems in Donkey Kong Country Returns, or at least from what I played on 1-1. ... XAudio2 might be doing something that takes longer or maybe Dolphin uses it in a less efficient way than DSound. I don't know for certain, but those are at least two ...
Configuration Guide - Dolphin Emulator Wiki
https://wiki.dolphin-emu.org/index.php?title=Configuration_Guide
Audio. DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few titles still have problems with it. See DSP LLE for more details. Cubeb is the faster backend. Recommended on almost all titles. Graphics Settings. Some of these settings will improve emulation compatibility in exchange of PC performance. General Video Backend
Dolphin Emulator - Dolphin Progress Report: October 2019
https://dolphin-emu.org/blog/2019/11/07/dolphin-progress-report-october-2019/
XAudio2 was Dolphin's default audio backend on Windows for a very long time. It was pretty much the only way to get decent low latency audio on Windows, plus it was a stable, consistent, and reliable; an obvious choice for default audio backend on the platform. But times have changed. Dolphin's new default audio backend Cubeb is an upgrade in ...
Audio backends are missing from Dolphin : DolphinEmulator
https://www.reddit.com/r/DolphinEmulator/comments/f4be23/audio_backends_are_missing_from_dolphin/
Audio backends are missing from Dolphin. So let me explain what happened. My audio was working fine, but I was getting audio stutters playing The Last Story (made another thread about that, here. However, I figured maybe I should try to switch audio backends, to see if that solved the problem. The thing is, the place where it shows your active ...
Category:Audio Back End (Config Required) - Dolphin ...
https://wiki.dolphin-emu.org/index.php?title=Category:Audio_Back_End_(Config_Required)
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