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torchaudio.backend — Torchaudio 0.10.0 documentation

    https://pytorch.org/audio/stable/backend.html
    torchaudio.backend module provides implementations for audio file I/O functionalities, which are torchaudio.info, torchaudio.load, and torchaudio.save. There are currently four implementations available. “sox_io” (default on Linux/macOS) “soundfile” (default on Windows) Note.

GitHub - summea/audio-backend: Backend things related …

    https://github.com/summea/audio-backend
    Backend things related to Audio project. Contribute to summea/audio-backend development by creating an account on GitHub.

Can someone explain the Audio Backends?

    https://forums.dolphin-emu.org/Thread-can-someone-explain-the-audio-backends--33000
    All I know is that changing my audio backend from XAudio2 to DSound perfectly fixed the audio problems in Donkey Kong Country Returns, or at least from what I played on 1-1. There was no skipping or anything. I also have no idea what the audio latency is.

Firefox's audio backend - Advancing WebRTC

    https://blog.mozilla.org/webrtc/firefoxs-audio-backend/
    Firefox’s audio backend Contributed by [email protected], Let us talk about Firefox’s backend audio system. Every sound you hear while you are watching a video or using a WebRTC service comes from the backend audio library. The role of the library is to communicate with audio devices and to provide audio input and/or output.

torchaudio.backend — Torchaudio 0.8.0 documentation

    https://pytorch.org/audio/0.8.0/backend.html
    Overview¶. torchaudio.backend module provides implementations for audio file I/O functionalities, which are torchaudio.info, torchaudio.load, torchaudio.load_wav and torchaudio.save.. There are currently four implementations available. “sox_io” (default on Linux/macOS) “sox” (deprecated, will be removed in 0.9.0 release) “soundfile” (default on Windows)

torchaudio.backend — Torchaudio 0.7.0 documentation

    https://mattip.github.io/audio/0.7/backend.html
    Overview¶. torchaudio.backend module provides implementations for audio file I/O functionalities, which are torchaudio.info, torchaudio.load, torchaudio.load_wav and torchaudio.save.. There are currently four implementations available. “sox” (deprecated, default on Linux/macOS) “sox_io” (default on Linux/macOS from the 0.8.0 release) “soundfile” - legacy interface (deprecated ...

TalentPlug LLC hiring Audio Backend Engineer in United ...

    https://www.linkedin.com/jobs/view/audio-backend-engineer-at-talentplug-llc-2908610493
    Audio Backend Engineer. TalentPlug LLC United States. Additional Questions Have you completed the following level of education: Bachelor's Degree? Yes No Please enter a valid answer ...

python 3.x - cannot import torch audio ' No audio backend ...

    https://stackoverflow.com/questions/62543843/cannot-import-torch-audio-no-audio-backend-is-available
    Teams. Q&A for work. Connect and share knowledge within a single location that is structured and easy to search. Learn more

Sound crackling and/or clipping occurs in some games ...

    https://github.com/Ryujinx/Ryujinx/issues/2116
    Sound crackling and/or clipping occurs in some games - audio backend specific #2116. EmulationFanatic opened this issue Mar 16, 2021 · 3 comments Labels. audio bug. Comments. Copy link Collaborator EmulationFanatic commented Mar 16, 2021 ...

Configuration Guide - Dolphin Emulator Wiki

    https://wiki.dolphin-emu.org/index.php?title=Configuration_Guide
    Audio. DSP HLE is the fastest DSP Emulator Engine. It is very reliable, and only a few titles still have problems with it. See DSP LLE for more details. Cubeb is the faster backend. Recommended on almost all titles. Graphics Settings. Some of these settings will improve emulation compatibility in exchange of PC performance. General Video Backend

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