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HTML Audio/Video DOM canplay Event - W3Schools
https://www.w3schools.com/TAGs/av_event_canplay.asp
Definition and Usage. The canplay event occurs when the browser can start playing the specified audio/video (when it has buffered enough to begin). During the loading process of an audio/video, the following events occur, in this order: loadstart. durationchange.
ArduinoSound - AudioOutI2S.canPlay() - Arduino Reference
https://www.arduino.cc/reference/en/libraries/arduinosound/audioouti2s.canplay/
The Arduino programming language Reference, organized into Functions, Variable and Constant, and Structure keywords.
HTMLMediaElement: canplay event - Web APIs | MDN
https://developer.mozilla.org/en-US/docs/Web/API/HTMLMediaElement/canplay_event
The canplay event is fired when the user agent can play the media, but estimates that not enough data has been loaded to play the media up to its end …
javascript - `canplay` HTML5 Audio event not firing ...
https://stackoverflow.com/questions/28379601/canplay-html5-audio-event-not-firing
`canplay` HTML5 Audio event not firing. Ask Question Asked 6 years, 11 months ago. Active 6 years, 11 months ago. Viewed 7k times 2 I'm trying to determine when an HTML5 audio element is ready to start playing so I can inform the user. I'm using the following code:
oncanplay Event - W3Schools
https://www.w3schools.com/jsref/event_oncanplay.asp
Definition and Usage. The oncanplay event occurs when the browser can start playing the specified audio/video (when it has buffered enough to begin). During the loading process of an audio/video, the following events occur, in this order: onloadstart. ondurationchange. onloadedmetadata.
Audio.Play Method (Microsoft.VisualBasic.Devices ...
https://docs.microsoft.com/en-us/dotnet/api/microsoft.visualbasic.devices.audio.play
The Play method plays the .wav sound file stored as a file at location, as a byte array in data, or as a stream in stream. If the overload that takes only the location parameter is used, the Play method plays the sound in the background. Otherwise, the playMode parameter determines how …
Safari HTML5 video element doesn't emit canplay event ...
https://github.com/video-dev/hls.js/issues/1686
canplay was working just fine the last time I tried it; that said, I require the user to click play before I do anything which would cause canplay to fire. It will never fire if auto-play is disabled. User clicks play > call pause > load media > canplay event > call play
HTMLMediaElement: canplay - Web API 接口参考 | MDN
https://developer.mozilla.org/zh-CN/docs/Web/API/HTMLMediaElement/canplay_event
The event target (the topmost target in the DOM tree). The type of event. Whether the event normally bubbles or not. Whether the event is cancellable or not.
HTML Audio/Video DOM canplaythrough Event
https://www.w3schools.com/TAgs/av_event_canplaythrough.asp
The canplaythrough event occurs when the browser estimates it can play through the specified audio/video without having to stop for buffering. During the loading process of an audio/video, the following events occur, in this order: loadstart. durationchange. loadedmetadata. loadeddata.
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