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Creating an Audio Capture Graph - Win32 apps | …

    https://docs.microsoft.com/en-us/windows/win32/directshow/creating-an-audio-capture-graph
    For example, the AVI Mux filter combines audio and video streams into an interleaved AVI stream. For audio capture, there is typically only a single audio stream, but the audio data must still be packaged into a format that can be saved to disk, which requires a multiplexer. The choice of multiplexer depends on the target format: AVI: AVI Multiplexer

About the Audio Capture Filter - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/directshow/about-the-audio-capture-filter
    The Audio Capture filter exposes each input on the card, such as the microphone or the MIDI input, as an input pin. The input pins represent what the driver exposes as audio source lines. No data travels through these input pins, however, and they do not connect to other DirectShow filters.

Audio Capture Filter - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/audio-capture-filter
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Audio Capture - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/directshow/audio-capture
    An application can use DirectShow to capture audio data from microphones, tape players, and other devices, through the inputs on the sound card. Typical scenarios include: Recording a voiceover narration for later dubbing over a video stream. Converting legacy analog audio content to digital format.

Android - Audio Capture - Tutorialspoint

    https://www.tutorialspoint.com/android/android_audio_capture.htm
    charAt(random.nextInt(RandomAudioFileName.length()))); i++ ; } return stringBuilder.toString(); } private void requestPermission() { ActivityCompat.requestPermissions(MainActivity.this, new String[]{WRITE_EXTERNAL_STORAGE, RECORD_AUDIO}, RequestPermissionCode); } @Override public void onRequestPermissionsResult(int requestCode, String permissions[], int[] …

Audio Capture with DirectShow - Part 1 - CodeProject

    https://www.codeproject.com/articles/31541/audio-capture-with-directshow-part-1
    hr = pOutputDevice-> FindPin(L " Audio Input pin (rendered)",&pOut); A peek into GraphEdit shows the following: After making a change to the code in your program, it should be ready to compile, but first, try connecting the two sources, Audio capture and Audio renderer, in GraphEdit, and hit the Play button to test the graph. You should hear whatever is being said on …

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