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python - What are chunks, samples and frames when using ...

    https://stackoverflow.com/questions/35970282/what-are-chunks-samples-and-frames-when-using-pyaudio#:~:text=%22CHUNK%22%20is%20the%20number%20of%20frames%20in%20the,Therefore%20size%20of%20each%20frame%20is%204%20bytes.
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What is a proper chunk size for audio analysis? - Signal ...

    https://dsp.stackexchange.com/questions/24079/what-is-a-proper-chunk-size-for-audio-analysis
    Here's my code: import pyaudio import wave import sys import spl_lib as spl from scipy.signal import lfilter import numpy CHUNK = 4096 # This is the sample size # math.pow (2, 12) => RATE / CHUNK = 100ms = 0.1 sec FORMAT = pyaudio.paInt16 # 16 bit CHANNEL = 1 # 1 means mono.

python - What are chunks, samples and frames when …

    https://stackoverflow.com/questions/35970282/what-are-chunks-samples-and-frames-when-using-pyaudio
    "CHUNK" is the number of frames in the buffer. Each frame will have 2 samples as "CHANNELS=2". Size of each sample is 2 bytes, calculated using the function: pyaudio.get_sample_size(pyaudio.paInt16). Therefore size of each frame is 4 bytes.

audio - What are Chunks when recording a voice signal ...

    https://dsp.stackexchange.com/questions/13728/what-are-chunks-when-recording-a-voice-signal
    CHUNK = 1024 var input[CHUNK] = readAudio(CHUNK); // reads in 1024 of data // compute RMS a = RMS(input); if(a >= THRES_VALUE) { actual += input; } So in this example above, we record 1024 bytes of data, we then compute RMS and check to see whether or not the sound is …

Adobe RTMP Specification · RTMP

    https://rtmp.veriskope.com/docs/spec/
    The maximum chunk size defaults to 128 bytes, but the client or the server can change this value, and updates its peer using this message. For example, suppose a client wants to send 131 bytes of audio data and the chunk size is 128. In this case, the client can send this message to the server to notify it that the chunk size is now 131 bytes. The client can then send the audio data …

Chunksize - SDL Development - Simple Directmedia Layer

    https://discourse.libsdl.org/t/chunksize/1410
    the next chunk, which can last 1/10 second (*2 for hardware-doublebuffered chunks or something). If the chunks get too big the sound will be obviously out of sync. Well, now there are realy two possibilities, either audio laggs because of the big buffer-latency, in which case smaller chunks might help,

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