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Audio Conversion C# - Stack Overflow

    https://stackoverflow.com/questions/1295546/audio-conversion-c-sharp
    The solution I am going for is to save and VOIP formats into a common wav format and to play that conformed file in real time. I thought there should be an easy way to do this because all audio is eventually turned into PCM before it is outputted anyways. c# audio format converter. Share.

CSAudioConverter - Convert Audio Files with C# and VB .NET

    https://www.microncode.com/developers/cs-audio-converter/
    About The CSAudioConverter is a .NET library that allows you to convert many types of audio (and video) files to AAC, APE, MP2, MP3, Vorbis OGG, ACM WAV, PCM WAV and WMA audio files with C# / VB .NET. Also, the CSAudioConverter allows you to combine (join) and cut (split) audio files, set the destination audio format (samples / bitrate / channels), set and edit the ID3 tags of …

C# Audio Library - Stack Overflow

    https://stackoverflow.com/questions/466458/c-sharp-audio-library
    NAudio is an open source .NET audio library that can play back WAV, MP3, WMA, AAC and AIFF files, making use of ACM or Media Foundation codecs installed on your computer for decompression purposes. For ogg support, there is an add-on nuget package you can use. (Edit: updated with details of supported audio file types in NAudio 1.7. Also, full disclosure: I …

Alvas.Audio is C# audio library which plays, records ...

    http://www.alvas.net/
    Alvas.Audio is C# audio library for .Net developers. Main features: Records audio; Plays audio; Set up mixer controls; Edits audio; Converts audio. Requirements: .Net Framework v2.0 or later (also supported in 3.0, 3.5, 4.0 and 4.7). Recommended: .Net Framework with Visual Studio .Net 2010 or later (also VS.NET 2019) Demo limitations: Shows Nag-screen

GitHub - filoe/cscore: An advanced audio library, written ...

    https://github.com/filoe/cscore
    GitHub - filoe/cscore: An advanced audio library, written in C#. Provides tons of features. From playing/recording audio to decoding/encoding audio streams/files to processing audio data in realtime (e.g. applying custom effects during playback, create visualizations,...). The possibilities are nearly unlimited. master. Switch branches/tags.

irrKlang - audio and sound library for C++, C# and .NET

    https://www.ambiera.com/irrklang/
    irrKlang is a cross platform sound library for C++, C# and all .NET languages. It is free for non-commercial use. The commercial version is named ' irrKlang pro ' and has pricing schemes ideal for independent developers. irrKlang is a high level 2D and 3D cross platform (Windows, macOS, Linux) sound engine and audio library which plays WAV, MP3, OGG, FLAC, MOD, XM, IT, S3M …

Introducing NAudio - .NET Audio Toolkit - Mark Heath

    https://www.markheath.net/post/introducing-naudio-net-audio-toolkit
    NAudio can deal with 32 bit floating point audio. To convert you would need to create a derived WaveStream class. In the Read method, for every two bytes requested, read three from the source file. Convert those 3 values into an integer (use BitConverter) and then scale it down to 16 bit range, before writing it into the output buffer.

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