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OpenAL: Cross Platform 3D Audio

    http://www.openal.org/#:~:text=OpenAL%20is%20a%20cross-platform%203D%20audio%20API%20appropriate,are%20a%20Listener%2C%20a%20Source%2C%20and%20a%20Buffer.
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Xiph.org: libao: a cross platform audio library

    https://xiph.org/ao/
    Libao is a cross-platform audio library that allows programs to output audio using a simple API on a wide variety of platforms. It currently supports: Null output (handy for testing without a sound device) WAV files AU files RAW files OSS (Open Sound System, used on Linux and FreeBSD) ALSA (Advanced Linux Sound Architecture)

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

Cross Platform (C/C++) Audio Library for MP3, AAC, WAV ...

    https://stackoverflow.com/questions/9182074/cross-platform-c-c-audio-library-for-mp3-aac-wav
    Cross Platform (C/C++) Audio Library for MP3, AAC, WAV. Ask Question Asked 9 years, 11 months ago. Active 7 years, 2 months ago. Viewed 15k times 7 4. I'm trying to find a cross platform audio library that will have the following abilities (in order of importance): Full Windows, Mac, Linux support ...

OpenAL: Cross Platform 3D Audio

    http://www.openal.org/
    OpenAL is a cross-platform 3D audio API appropriate for use with gaming applications and many other types of audio applications. The library models a collection of audio sources moving in a 3D space that are heard by a single listener somewhere in that space. The basic OpenAL objects are a Listener, a Source, and a Buffer.

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