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Implementing Cue Points Programmatically

    https://player.support.brightcove.com/general/implementing-cue-points-programmatically.html
    HTML5 standard cue points. HTML5 standard cue points are stored as track elements in a prescribed format. Good introductory content can be found in the following HTML5 Rocks tutorial: Getting Started With the Track Element. …

javascript - Get cue in HTML5 track element - Stack …

    https://stackoverflow.com/questions/14393786/get-cue-in-html5-track-element
    var audioElement = document.querySelector("audio"); var textTrack = audioElement.textTracks[0]; // When cue value changes run your code textTrack.oncuechange = function(e) { var cue = this.activeCues[0]; if(cue){ console.log(cue.text); } } <audio src="http://html5-demos.appspot.com/static/video/track/Google_Developer_Stories.webm" controls> <track …

Working with Cue Points in the Media Module

    https://studio.support.brightcove.com/media/working-cue-points-media-module.html
    After cue points are added to a video, at runtime, the cue points are converted into HTML5 WebVTT cue elements. When this conversion takes place, some of the cue point data, like type and cue point time, are converted into the text track. The cue point time value will be mapped into the WebVTT cue startTime and endTime properties.

flash - HTML 5 Video with cue points - Stack Overflow

    https://stackoverflow.com/questions/14794781/html-5-video-with-cue-points
    Looking for a recommendation of an open-source HTML 5 video player with support for metadata (cue points). We are using Flash video that triggers JavaScript in the host page using cue points and ExternalInterface, but the time has come for HTML 5. I'm eager to build my own but am time constrained.

Animation synchronized on audio cue points - Adobe Support ...

    https://community.adobe.com/t5/animate-discussions/animation-synchronized-on-audio-cue-points/m-p/10216252
    Hi everybody, Once upon a time, there was Flash+AS3 and I remember editing an audio files with cue points, then writing code triggering when the player would reach a cue point. A way to easily synchronize an audio-based animation. I could not find any thread about this problem in this forum (excep...

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