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PCM Audio - COMPLETE GUIDE AND REFERENCE
https://planethifi.com/pcm-audio/
In 1978, the 3M company entered the competition for the development of PCM audio equipment for audio recording with its 2-channel …
node.js - convert audio file to Linear PCM 16-bit - Stack ...
https://stackoverflow.com/questions/66885964/convert-audio-file-to-linear-pcm-16-bit
Based on the audio format, if you choose "16bit Linear PCM with sample rate of 16K" implies: samplerate = 16000. samplewidth = 16 bits = 2 byte. So an audio chunk of 1 second will contain bytes = (16000 * 2) = 32000 bytes this means a 20ms/0.02s frame of audio will be equivalent to (32000*0.2) = 640 bytes.
WAVEFORMAT | Microsoft Docs
https://docs.microsoft.com/en-us/previous-versions/ms713498(v=vs.85)
For PCM data, the block alignment is the number of bytes used by a single sample, including data for both channels if the data is stereo. For example, the block alignment for 16-bit stereo PCM is 4 bytes (2 channels — 2 bytes per sample).
ffmpeg - How is audio data stored in raw pcm format ...
https://stackoverflow.com/questions/49764773/how-is-audio-data-stored-in-raw-pcm-format
so conceptually when reading a little endian file of bit depth 16 bits here is how you parse the PCM for one channel for one point on the raw audio curve. Llittle1 Lbig1 now to generate a single value L1 you conceptually do this. L1 = ( Lbig1 << shift 8 bits to left ) + Llittle1
WAVE PCM soundfile format
http://tiny.systems/software/soundProgrammer/WavFormatDocs.pdf
16 - 19 Bytes Per Second 20 - 21 . Bytes Per Sample: 1=8 bit Mono, 2=8 bit Stereo or 16 bit Mono, 4=16 bit Stereo 22 - 23 Bits Per Sample
Understanding Sample Rate, Bit Depth, and Bit Rate ...
https://www.headphonesty.com/2019/07/sample-rate-bit-depth-bit-rate/
44.1kHz/16-bit: 1.4Mbps * 300s = 420Mb (52.5MB) 192kHz/24bit: 9.2MBps * 300s = 2760Mb (345MB) Audio recorded in 192kHz/24-bit will take up 6.5x more file space than one sampled at 44.1kHz/16-bit. So when do you need to record in 192kHz/24-bit? It’s all down to what you want to do with the audio recording.
PCM - MultimediaWiki
https://wiki.multimedia.cx/index.php/PCM
The audio data on a standard CD consists of 16-bit linear PCM samples stored in little endian format, replayed at 44100 Hz (hence the standard term "CD-quality audio"), with left-right stereo interleaving. Sega CD. Games made for the Sega CD, an add-on for the Sega Genesis game console, all seem to use sign-magnitude coding to store PCM information.
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