We have collected the most relevant information on Audio Data Stream. Open the URLs, which are collected below, and you will find all the info you are interested in.


AudioDataStream Class | Microsoft Docs

    https://docs.microsoft.com/en-us/java/api/com.microsoft.cognitiveservices.speech.audiodatastream
    Get current status of the audio data stream. readData (byte [] dataBuffer) Reads the audio data specified by making an internal copy of the data. The maximal number of bytes to be read is determined by the size of dataBuffer. If there is no data immediately available, read () blocks until the next data becomes available.

AudioDataStream Class …

    https://docs.microsoft.com/en-us/dotnet/api/microsoft.cognitiveservices.speech.audiodatastream
    Reads audio data from the current position in the audio data stream. Waits if no data is available. ReadData(UInt32, Byte[]) Reads audio data from a specified position in the audio data stream. Waits if no data is available. SaveToWaveFileAsync(String) Saves the audio data to a file as an asynchronous operation. SetPosition(UInt32) Sets current ...

class AudioDataStream | Microsoft Docs

    https://docs.microsoft.com/en-us/cpp/cognitive-services/speech/audiodatastream
    Get current status of the audio data stream. Returns. Current status. CanReadData. Syntax: public inline bool CanReadData ( uint32_t bytesRequested ); Check whether the stream has enough data to be read. Parameters. bytesRequested The requested data size in bytes. Returns. A bool indicating whether the stream has enough data to be read. CanReadData

AudioDataStream.ReadData Method (Microsoft ...

    https://docs.microsoft.com/en-us/dotnet/api/microsoft.cognitiveservices.speech.audiodatastream.readdata
    Reads audio data from the current position in the audio data stream. Waits if no data is available. ReadData(UInt32, Byte[]) Reads audio data from a specified position in the audio data stream. Waits if no data is available.

5.1.3 Audio Data Streams and Transmission Protocols ...

    http://digitalsoundandmusic.com/5-1-3-audio-data-streams-and-transmission-protocols/
    Audio data passed from one device to another is referred to as a stream. There are several different formats for transmitting a digital audio stream between devices. In some cases, you might want to interconnect two pieces of equipment digitally, but they don’t offer a compatible transmission protocol.

Now you know Audio Data Stream

Now that you know Audio Data Stream, we suggest that you familiarize yourself with information on similar questions.