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TSA1701 Audio DSP Board - tinyosshop.com

    https://www.tinyosshop.com/tsa1701#:~:text=TSA1701%20Audio%20DSP%20Board,Brand%3A%20Tinysine%20Product%20Code%3A%20G5EF96AFBE84AB
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Implementing Your DSP Code - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/wmp/implementing-your-dsp-code
    Whether your audio DSP plug-in needs to continue to output data after Windows Media Player has stopped supplying data in the input buffer. The following sections use the DSP plug-in sample code generated by the Windows Media Player Plug-in …

Creating Sound – DSP Audio Programming Series: Part 1

    https://creatingsound.com/2013/06/dsp-audio-programming-series-part-1/
    mBuffer [mPos] = value + (mBuffer [mPos] * mFeedback); incr (); } Here we can see the addition of a few extra variables, mGain and mFeedback ( mPos is the position index in the buffer). mGain defines the amplitude level of the delayed signal. If set to 1.0, the delayed audio will have the same volume as the original.

Real-Time Embedded Audio Signal Processing - DSP Concepts

    https://dspconcepts.com/sites/default/files/2008-10-05_real-time_embedded_audio_signal_processing.pdf
    Audio Processing Code Write in C or C++. Avoid assembly. Use block processing Optimize only as much as is necessary As little assembly as possible. Separate assembly code into a set of optimized processing functions Segregate audio processing and framework code Audio processing is reusable Framework code is target specific

Audio DSP Examples - dennis cronin

    https://www.denniscronin.net/dsp/index.html
    You can either download the .dll files directly and use them with your recording software by putting them in the appropriate directory that is scanned on startup, or you can grab the source code and play with them yourself. To use the source code you'll need to first get the Steinberg 2.4 VST SDK and install that. Then just drop the project files into directories at the right relative …

What is a DSP?: All that power in a little chip - SoundGuys

    https://soundguys.com/what-is-dsp-28013/
    How DSP will change your music listening forever. DSPs matter because they’re an essential part of modern audio equipment, from headphones to automotive speakers, and professional equipment.A high-quality DSP will give you processing power for high-quality effects ranging from on-device EQs to voice recognition, active noise cancellation, and surround sound …

dsp.audio code editor

    https://dsp.audio/editor/
    // If the param is constant, it will just be a one-value array buffer. 29. const isConstant = amplitude. length === 1

DSP Library : Code : Signalsmith Audio

    https://signalsmith-audio.co.uk/code/dsp/
    Code DSP Library DSP Library Signalsmith Audio. This is a set of C++11 header-only classes/templates to support certain DSP tasks (mostly audio).. It's still growing, but currently includes: Delay tools (circular buffers, single/multi-channel delay-lines)

freeDSP | An Open-Source Low-Budget Audio DSP

    https://freedsp.github.io/
    35 rows

GitHub - bmc0/dsp: An audio processing program with an ...

    https://github.com/bmc0/dsp
    About. dsp is an audio processing program with an interactive mode. Building Dependencies. GNU Make; pkg-config; Optional dependencies. fftw3: For resample and fir effects.; zita-convolver: For the zita_convolver effect.; libsndfile: For sndfile input/output support (recommended).

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