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Exploring EAX with onboard audio - The Tech Report

    https://techreport.com/review/11171/exploring-eax-with-onboard-audio/
    EAX, otherwise known as Environmental Audio eXtensions, is a positional 3D audio standard with roots in Creative’s SoundBlaster Live. The standard tags in-game sounds with information about their...

What is EAX in assembly language? – handlebar-online.com

    https://www.handlebar-online.com/writing-tips/what-is-eax-in-assembly-language/
    What is EAX in assembly language? It stands for a general purpose register. The 16 bit AX register can be addressed as AH (high byte) and AL (low byte). The EAX register is the 32 bit version of the AX register. The E stands for extended. …

Steam Community :: Guide :: Restoring EAX effects on ...

    https://steamcommunity.com/sharedfiles/filedetails/?id=1384096547
    EAX [en.wikipedia.org] (Envionmental Audio Extensions) is sound system developed by Creative Technology Ltd. used by many older games for realistic reverb, surround sounds, doppler effect simulation, surround sound and many more. EAX was compatible with Creative and Realtek soundcards.

Audio APIs and EAX - Development (concluded ...

    https://community.pcgamingwiki.com/topic/980-audio-apis-and-eax/
    FMOD is an audio API that primarily does audio on the CPU but can access EAX features and offload to audio hardware. Some examples of FMOD using EAX would be Cryostasis and the first BioShock. You may notice that both of those games mention OpenAL. What is likely happening is that FMOD is leveraging OpenAL to access EAX 4/5 features.

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