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Best Audio Engine Software in 2022 | G2

    https://www.g2.com/categories/audio-engine#:~:text=%20Compare%20Audio%20Engine%20Software%20%201%20Wwise.,4%203Dception.%20%205%20iVoxx.%20%20More%20
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Top Game Audio Tools | Instabug Blog

    https://instabug.com/blog/game-audio-tools/
    Game Audio Tools. Wwise. Wwise is the most advanced, feature-rich interactive audio solution for games. Whether you’re an indie developer or a huge corporate, …

Best Audio Engine Software in 2022 | G2

    https://www.g2.com/categories/audio-engine
    Compare Audio Engine Software Wwise. Wwise is an interactive sound engine for games that is artist driven, is multithreaded and platform-optimized,... FMOD. FMOD is a cross-platform audio tool and middleware solution for games with a focus on 'Pro Audio'. SoLoud. SoLoud is …

9 top audio tools to make your game sound great - …

    https://www.mcvuk.com/development-news/9-top-audio-tools-to-make-your-game-sound-great/
    Firelight Technologies’ audio tool suite FMOD Studio is widely used in the games industry. In recent times it has been used in Supergiant Games’ Transistor, Turn 10’s Forza 5 …

Audioengine

    https://audioengineusa.com/
    5.0 star rating 02/22/19. Believe the Hype about Audioengine. I bought the A5+ Classic Speakers and a Sub-woofer to be used as the sound system for my PC Gaming set-up. I noticed that a boutique PC builder I follow was offering Audioengine speakers as part of their PC builds, so that was recommendation enough for me.

YSE - cross-platform sound engine

    http://attr-x.net/yse/
    YSE is a C++ audio library. It runs on Windows, Linux, MacOS, Android and iOS. Our aim is to make YSE as easy to use as possible. Our tutorials and demo code will get you up to speed in a matter of hours. Simplicity is not an excuse for limitations though. YSE comes with more features than most commercial sound engines and we are planning a lot more.

How to make an audio game engine? - Engines and Middleware ...

    https://www.gamedev.net/forums/topic/706705-how-to-make-an-audio-game-engine/5425289/
    The engine was called Blastbay Game Toolkit (BGT). The engine is very simple. For example, in order to reproduce sound, it was necessary to create an object of the Sound_pool class, set the file name in the constructor, and then simply execute the Play_3D method and transfer the coordinates of the listener and source.

SoLoud - gfxile

    http://sol.gfxile.net/soloud/
    SoLoud is an easy to use, free, portable c/c++ audio engine for games. How Easy? The engine has been designed to make simple things easy, while not making harder things impossible. Here's a code snippet that initializes the library, loads a sample and plays it:

Demystifying Video Game Audio Middleware | Somatone ...

    https://www.somatone.com/demystifying-audio-middleware/
    This tool was designed to mirror what audio professionals use every day to create the content, allowing for a more intuitive palette for designing how sounds will play in game, as opposed to typical interfaces cluttered with sliders and values, FMOD creates a timeline for each event, providing an excellent visual for tools such as automation and sound layering, while also …

1000+ Free Sound Effects, Music Tracks & Loops for …

    https://superdevresources.com/free-music-sound-effects-games/
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