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Audio

    https://docs.yoyogames.com/source/dadiospice/002_reference/game assets/sounds/index.html#:~:text=Further%20advanced%20functionality%2C%20like%20setting%20listeners%2C%20recording%20audio%2C,Audio%20Groups%204%20Audio%20Buffers%205%20Audio%20Synchronisation
    none

Core Audio Functions - Win32 apps | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/win32/coreaudio/core-audio-functions
    Core Audio Functions. Function. Description. ActivateAudioInterfaceAsync. Allows Windows Store apps to access preexisting Component Object Model (COM) interfaces in the WASAPI family. Applies beginning with Windows 8. Programming Reference.

Audio Functions - Steinberg Documentation

    https://steinberg.help/cubase_ai/v11/en/cubase_nuendo/topics/audio_functions/audio_functions_c.html
    Audio Functions. Cubase offers particular functions for analyzing the audio in your project. Detect Silence Dialog. The Detect Silence dialog allows you to search for silent sections in events. You can split events and remove the silent parts from the project, or create regions corresponding to the non-silent sections. Spectrum Analyzer Window

Audio Functions

    https://dl2rum.de/RUMlogNG/docs/en/pages/Audio.html
    These tools can be found in Menu—>Audio. Four different functions are available: Continuously recording to memory - the last (up to 90) seconds are always available for recording on a button press. Recording to a file and play back. Audio Router - connect an output of a sound device to an input. Voice Keyer - for cq calls or similar.

Audio Functions - Steinberg Documentation

    https://steinberg.help/cubase_pro_artist/v9.5/en/cubase_nuendo/topics/audio_functions/audio_functions_c.html
    Audio Effects; Direct Offline Processing; Time Stretch and Pitch Shift Algorithms; Audio Functions. Detect Silence; Spectrum Analyzer; Statistics; Sample Editor; Hitpoints; Tempo …

Audio Functions | Service 411

    https://mservice411.com/c/audio-functions
    SWITCHING TO AUDIO SCREEN Audio screens for all media are displayed from the Navi screen. 1. Press the [Mode] key. 2. Touch one of the items on the A/V mode selection screen. ENDING AUDIO. 1. Press the [PWR] key. Playback is stopped and the audio is turned OFF. Press the [PWR] key again to resume play from the point where it stopped. ADJUSTING THE VOLUME

Audio Port Class Functions - Windows drivers | Microsoft …

    https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/audio-port-class-functions
    These functions do not belong to any interface. They are used by audio miniport drivers to perform operations of general utility such as registering with the PortCls and installing subdevices. For a list of which versions of the operating system support the various PortCls functions, see PortCls Support by Operating System.

HTML DOM Audio Object - W3Schools

    https://www.w3schools.com/jsref/dom_obj_audio.asp
    Sets or returns whether an audio should have controls displayed (play/pause etc) crossOrigin: Sets or returns the CORS settings of an audio: currentSrc: Returns the URL of the current audio: currentTime: Sets or returns the current playback position in an audio (in seconds) defaultMuted: Sets or returns whether the audio should be muted by default

Audio() - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
    Audio () The Audio () constructor creates and returns a new HTMLAudioElement which can be either attached to a document for the user to interact with and/or listen to, or can be used offscreen to manage and play audio.

HTML Audio/Video DOM Reference - W3Schools

    https://www.w3schools.com/tags/ref_av_dom.asp
    30 rows

Audio Functions - Adobe Inc.

    https://helpx.adobe.com/coldfusion/cfml-reference/coldfusion-mobile-functions/media-and-capture-functions/audio-functions.html
    The audio options are listed here. createMedia (src, [statusCallback]) Create media object for playback. Media Object. src fullpath of media file. statusCallback function to get Media Playback status events. getCurrentPosition (media) Get current position for given media object.

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