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Select an audio input device with the Speech SDK - Azure ...
https://docs.microsoft.com/en-us/azure/cognitive-services/speech-service/how-to-select-audio-input-devices
Audio device IDs on macOS The following function implemented in Objective-C creates a list of the names and IDs of the audio devices attached to a Mac. The deviceUID string is used to identify a device in the Speech SDK for macOS. Objective-C
Speaker Recognition quickstart - Speech service - Azure ...
https://docs.microsoft.com/en-us/azure/cognitive-services/speech-service/get-started-speaker-recognition
In this quickstart, you learn basic design patterns for Speaker Recognition using the Speech SDK, including: Text-dependent and text-independent verification Speaker identification to identify a voice sample among a group of voices Deleting voice profiles For a high-level look at Speaker Recognition concepts, see the overview article.
Getting Started with ID TECH's Universal SDK - ID TECH ...
https://idtechproducts.com/technical-post/getting-started-universal-sdk/
The SDK libraries take care of device connectivity on a platform-by-platform (and product-by-product) basis, so you don’t have to worry about low-level details of connecting to the card reader via RS-232, USB, Bluetooth, or audio jack (in the case of mobile devices).
General Information - Industry Leading Interactive Audio ...
https://www.audiokinetic.com/library/edge/?source=SDK&id=soundengine_banks_general.html
Within the ID version of AK::IAkLowLevelIO::Open(), the default implementation of the Low-Level IO provided in the SDK (CAkDefaultLowLevelIO, see Default Low-Level I/O Implementation) creates a string with the ID, appends ".bnk", and calls the native File Open method specific to the platform (see Basic File Location).
Audio | Android NDK | Android Developers
https://developer.android.com/ndk/reference/group/audio
Anonymous Enum 3 Anonymous Enum 3 AAudio Stream states, for details, refer to Using an Audio Stream Anonymous Enum 4 Anonymous Enum 4 Anonymous Enum 5 Anonymous Enum 5 Anonymous Enum 6 Anonymous Enum 6 The USAGE attribute expresses "why" you are playing a sound, what is this sound used for.
Importing Audio Files and Creating Structures
https://www.audiokinetic.com/library/edge/?source=SDK&id=waapi_import.html
Importing Audio Files and Creating Structures Importing Audio Files and Creating Structures There are several ways of creating Wwise objects with the Wwise Authoring API. Creating Wwise Objects Create Wwise objects with ak.wwise.core.object.create Importing Audio Files Create Wwise objects while importing audio files with ak.wwise.core.audio.import
: The Embed Audio element - HTML: HyperText Markup ...
https://developer.mozilla.org/en-US/docs/Web/HTML/Element/audio
One option is to play your audio using a <video> element, which does support WebVTT. In addition to spoken dialog, subtitles and transcripts should also identify music and sound effects that communicate important information. This includes emotion and tone.
The Audio Unit - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2.You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View. In this chapter you learn about the architecture and …
Audio - Apple Developer
https://developer.apple.com/audio/
Audio Unit SDK MIDI Communicate with MIDI (Musical Instrument Digital Interface) devices such as hardware keyboards and synthesizers. Documentation Core MIDI APIs Enabling USB Audio and MIDI for iOS Adding Bluetooth LE MIDI Support Bluetooth LE MIDI Specification Sample Code Publishing and Discovering MIDI Capabilities Designing Audio Experiences
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