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PS3 Audio Lag — Digital Spy

    https://forums.digitalspy.com/discussion/1932684/ps3-audio-lag#:~:text=It%20could%20be%20that%20the%20HDMI%20is%20sending,including%20your%20HDMI%2C%20which%20shouldn%27t%20have%20any%20lag.
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PS3 Audio Lag — Digital Spy

    https://forums.digitalspy.com/discussion/1932684/ps3-audio-lag
    PS3 Audio Lag [Deleted User] Posts: 361. Forum Member. 19/01/14 - 06:59 in PlayStation #1. I have my PS3 directly connected to my LG 32LH3000 TV via HDMI. Recently I have noticed the audio is slightly delayed and is not in time with the picture - especially during the story scenes on GTA5 and on Blu-Ray. I have tried literally everything, with ...

Question / Help - PS3 and Console Audio Lag | OBS Forums

    https://obsproject.com/forum/threads/ps3-and-console-audio-lag.10804/
    Re: PS3 and Console Audio Lag -Still here- =(This was fixed in the latest versions, but the fix was for audio bursting and USB 2.0 devices and mics more than anything. I had many testers who verified that it was fixed. Furthermore, you're using a C985, which never had audio lag issues in the first place.

how to fix audio error,lag,absence with HDMI on ps3 - …

    https://www.youtube.com/watch?v=B6P8eAe420I
    this will show you how to fix audio problems that you have with a HDMI cable on ps3

Question / Help - PS3 and Console Audio Lag | OBS Forums

    https://obsproject.com/forum/threads/ps3-and-console-audio-lag.9354/
    Using Avermedia Live Gamer HD as my capture card, I notice the Audio starts to lag a few hours into the game, I once thought this was OBS, but I dont believe so, I think its just the capture card doing it. Also, picking up the PS3 is still weird, Im using a very good HDMi Converter from...

Audio lag and video lag : PS3 - reddit

    https://www.reddit.com/r/PS3/comments/1efpt0/audio_lag_and_video_lag/
    Audio lag and video lag I've been noticing recently that when I play games that have cut scenes (assassins creed, tomb raider and dishonored) I'm getting severe audio lag. The mouths of the characters will move but the sound will cut out for a second or two and then come back in.

PS3 Sound delay using HDMI | GTPlanet

    https://www.gtplanet.net/forum/threads/ps3-sound-delay-using-hdmi.126999/
    You can also check the sound settings in your game to see if you can calibrate lag or a similar option. You can always disable different audio formats to see if they work better for you. If none of these options work then you can always use the PS3 AV cable just for audio(the audio jacks are the white and red ones) or you could use a optical ...

Broken audio cause by Audio Buffering · Issue #5970 ...

    https://github.com/RPCS3/rpcs3/issues/5970
    Disabling "audio buffering" is effectively the same as setting the buffer size to 5.(3)ms. Additionally, the PS3 has an additional audio latency (from the ringbuffer down to the audio output, plus whatever latency your TV adds on top) that is unknown, but likely significant.

Audio Crackling - RPCS3

    https://forums.rpcs3.net/thread-193194.html
    With a central audio manager that can control the audio api and buffer rate on your computer, rpcs3 doesn't need to process audio internally which lessen the load of processing in rcps3. For examples, in windows platform, there is VB-audio which is a donation-ware program. It is excellent in handling audio buffer rate.

PS3™ | Audio Output Settings

    https://manuals.playstation.net/document/en/ps3/current/settings/audiooutput.html
    To output Dolby Digital or DTS® audio, you must connect the PS3™ system and the audio device using a digital optical cable and switch to [Optical Digital] under [Audio Output Settings]. If a device that is not compatible with the HDCP (High-bandwidth Digital Content Protection) standard is connected to the system using an HDMI cable, video ...

Adjusting SPU settings to fix audio stutter : rpcs3

    https://www.reddit.com/r/rpcs3/comments/ccgxcf/adjusting_spu_settings_to_fix_audio_stutter/
    For a game like Skate 3, you have people with their 4core cpu's complaining the game is at high frame-rates but its running at 50% gamespeed. this is because their physics thread is being starved. They can probably fix it with a low preferred spu count (1 or 2) but then they end up starving the audio thread, breaking the audio or reducing their ...

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