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Android audio libraries | AppBrain
https://www.appbrain.com/stats/libraries/tag/audio/android-audio-libraries
Android audio libraries Libraries for reading, writing, playback, and processing of audio in Android apps. This overview of Audio SDKs for Android provides you with the most-used and well-known libraries like FMOD Ex Programmers API, Nuance, Vitamio and Speex.
Oboe audio library | Android Developers
https://developer.android.com/games/sdk/oboe
Oboe is an open-source C++ library designed to help build high-performance audio apps on Android. Oboe provides a single native API that works in Android 4.1 (API level 16) and higher. Use Oboe to gain the following benefits: Achieve the lowest latency. Oboe helps your application achieve the lowest-possible audio latency for a given device and Android version …
High-performance audio | Android NDK | Android …
https://developer.android.com/ndk/guides/audio/
AAudio was developed as a lightweight, native Android alternative to the OpenSL ES library. The AAudio API is smaller and easier to use than OpenSL ES. Note: Developers should consider using the open source Oboe library which is available on GitHub. Oboe is a C++ wrapper that provides an API that closely resembles AAudio.
The Android Arsenal - Audio - Free libraries and tools for ...
https://android-arsenal.com/tag/8?sort=name&category=1
libpulse-android Audio. Free. Libpulse-android is a JNI interface to functions of libpulse (which communicates with pulseaudio). As of now, it is focused on providing access to introspection functions of the library, so as to enable writing of a remote …
The Android Arsenal - Audio - Free libraries and tools for ...
https://www.android-arsenal.com/tag/8?category=1
SSAudioRecorderWithWaveForm is recording audio with wave form data, you can record audio using the app and also you can also pickup already recorded audio from gallery. The best thing is our application is after recording we can trim that audio from start point to end point using slider. Features: Recording audio; Playing back recordings
Audio HAL | Android Open Source Project
https://source.android.com/devices/audio/implement
IDeviceFactory.hal is the entry point into the API. IDevice.hal and IPrimaryDevice.hal contain methods such as setMasterVolume or openInputStream. Streams are unidirectional and are used by AudioFlinger to send or receive audio to and from the HAL through IStream.hal, IStreamOut.hal, and IStreamIn.hal.
The Android Arsenal - Audio - A categorized directory of ...
https://android-arsenal.com/tag/8
SSAudioRecorderWithWaveForm is recording audio with wave form data, you can record audio using the app and also you can also pickup already recorded audio from gallery. The best thing is our application is after recording we can trim that audio from start point to end point using slider. Features: Recording audio; Playing back recordings
C++ Audio Library Options (2018) - Superpowered
https://superpowered.com/audio-library-list
A C++ library for audio input/output on Android. 20. YSE. A cross-platform, 3D audio engine for audio art professionals and game developers. C++ Audio Library FAQs What is needed in a C++ audio library for games? A C++ audio library for games should offer cross-platform support allowing developers to target multiple tech platforms simultaneously.
AudioEffect | Android Developers
https://developer.android.com/reference/android/media/audiofx/AudioEffect
AudioEffect | Android Developers. Language English Bahasa Indonesia Español – América Latina Português – Brasil 中文 – 简体 日本語 한국어. Documentation. Overview Guides Reference Samples Design & Quality. Platform. Android Studio. Google Play. Jetpack. Kotlin.
YouTube Audio Library - YouTube
https://www.youtube.com/c/AudioLibraryEN/playlists?view=1
Music from this library is intended solely for use by you in videos and other content that you create. You may use music files from this library in videos that you monetize on YouTube.
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