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C++ Audio Library Options (2018) - Superpowered

    https://superpowered.com/audio-library-list
    C++ audio libraries are critical for high performance audio programming since C++ is a language designed for high performance computing. While other, more modern languages like Swift or Java may be easier to learn and pick up by developers; low latency audio development must be done in C and/or C++ because they are the closest languages to Assembly.

C Language Audio Input/Output - Stack Overflow

    https://stackoverflow.com/questions/14363679/c-language-audio-input-output
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for Audio I/O.

irrKlang - audio and sound library for C++, C# and .NET

    https://www.ambiera.com/irrklang/
    irrKlang is a cross platform sound library for C++, C# and all .NET languages. It is free for non-commercial use. The commercial version is named ' irrKlang pro ' and has pricing schemes ideal for independent developers. irrKlang is a high level 2D and 3D cross platform (Windows, macOS, Linux) sound engine and audio library which plays WAV, MP3, OGG, FLAC, MOD, XM, IT, S3M …

Is there a sound library for C to generate sound samples ...

    https://gamedev.stackexchange.com/questions/47009/is-there-a-sound-library-for-c-to-generate-sound-samples-from-code
    4 Answers Active Oldest Votes 3 Probably not a correct answer but here is a library of various audio engines (Scroll down to the second segment for audio libraries) At least 9 out of 12 engines go with C. Most of them also support tracker files. Which is not so different than nsf ( I assume these are NES music files ) files. Share

audio-library · GitHub Topics · GitHub

    https://github.com/topics/audio-library?l=c%2B%2B
    OpenShot Audio Library (libopenshot-audio) is a free, open-source project that enables high-quality editing and playback of audio, and is based on the amazing JUCE library. audio audio-library audio-processing audio-effects openshot. Updated on Sep 28.

C++ Audio libraries | LibHunt

    https://cpp.libhunt.com/libs/audio
    Open Audio Library algore 1.1 0.0 L2 C++ Tasty C++ class wrappers and mixer implementation for OpenAL built on Chris Robinson's ALURE library. Comes with some crunky LinkedList and ListItem classes which you are welcome to use or change.

A list of open source C libraries - cppreference.com

    https://en.cppreference.com/w/c/links/libs
    allegro 5 (Multimedia Library) - a cross-platform library mainly aimed at video game and multimedia programming. babl. cairo. SAIL (Squirrel Abstract Image Library) - small, fast, and cross-platform image decoding library. SDL (Simple DirectMedia Layer) - a library for input, audio, drawing and much more supported by many platforms.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source, audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms. Many applications use PortAudio for Audio I/O.

C Standard Library Reference Tutorial

    https://www.tutorialspoint.com/c_standard_library/index.htm
    C is the most widely used computer language, that keeps fluctuating at number one scale of popularity along with Java programming language which is also equally popular and most widely used among modern software programmers. The C Standard Library is a set of C built-in functions, constants and header files like <stdio.h>, <stdlib.h>, <math.h>, etc.

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