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Unity - Manual: Audio Listener

    https://docs.unity3d.com/Manual/class-AudioListener.html
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Unity - Scripting API: AudioListener

    https://docs.unity3d.com/ScriptReference/AudioListener.html
    Representation of a listener in 3D space. This class implements a microphone-like device. It records the sounds around it and plays that through the player's speakers. You can only have one listener in a Scene. See Also: AudioSource, AudioListener component in …

Unity - Manual: Audio Listener

    https://docs.unity3d.com/560/Documentation/Manual/class-AudioListener.html
    The Audio Listener acts as a microphone-like device. It receives input from any given Audio Source in the scene and plays sounds through the computer speakers. For most applications it makes the most sense to attach the listener to the Main Camera.If an audio listener is within the boundaries of a Reverb Zone reverberation is applied to all audible sounds in the scene.

Audio Listener - Unity マニュアル

    https://docs.unity3d.com/ja/2019.4/Manual/class-AudioListener.html
    Audio Listener は、マイクのようなデバイスとして機能します。これは、シーン内で所定の Audio Source からの入力を受信し、コンピューターのスピーカーを通じて音声を再生します。ほとんどのアプリケーションで、メインの カメラ にリスナーを追加するのが一般的です。

Unity - 3D Sound sounds weird if audio listener is moving ...

    https://gamedev.stackexchange.com/questions/150567/unity-3d-sound-sounds-weird-if-audio-listener-is-moving-fast
    Unity - 3D Sound sounds weird if audio listener is moving fast. Ask Question Asked 4 years, 2 months ago. Active 4 years, 2 months ago. ... After setting it to 0 it sounds normal even if the audio listener is moving very fast. Share. Improve this answer. Follow answered Nov 8 '17 at 16:41. Black Black.

What's the best way to do this? Audio Listener - Unity Forum

    https://forum.unity.com/threads/whats-the-best-way-to-do-this-audio-listener.750326/
    I see there are two recommended ways of placing audio listeners, either on the player object or the camera. Unfortunately from what I can tell in my limited experience so far these are both bad for the following reasons -. 1) Placing audio listener on the camera in a 3rd person view means that audio with 3D spatial blend (audio with distance ...

My error console says that I have 2 Audio Listeners. – Unity

    https://support.unity.com/hc/en-us/articles/206485203-My-error-console-says-that-I-have-2-Audio-Listeners-
    Audio Listeners are the ears of your player and is a component found on each Camera featured in the scene. This means you have more than one component in your scene which is responsible for receiving sounds played within the scene.

Audio Only Be Heard in a Certain Radius/Distance - Unity ...

    https://www.youtube.com/watch?v=LrchScd806w
    In this video you will learn how to use 3D sound settings in unity. How you can make your player to heard a sound from particular distance.

Audio Listener & Audio Source - Unity 3D Game Development ...

    https://www.youtube.com/watch?v=RqauiquXFL4
    Raspberry Pi 3 Setup - https://www.youtube.com/watch?v=dDWs7Z34Nu0-~-~~-~~~-~~-~-Audio Sources and Audio Listeners will be the topic of this Unity 3d Game De...

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