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Audio In Unity | Game Audio Wikia | Fandom
https://gameaudio.fandom.com/wiki/Audio_In_Unity
Unity Audio Middleware There are several audio middleware tools available for Unity, ranging from useful interface enhancements to entire audio sub-system replacements. Some of these include: Clockstone Master Audio SECTR Audio Fabric Audio FMOD Wwise References
PCGamingWiki:Editing guide/Other information ...
https://www.pcgamingwiki.com/wiki/PCGamingWiki:Editing_guide/Other_information
Audio: Middleware that provides support for audio playback. FMOD, Miles Sound System, Wwise Interface: Middleware that assists with rendering or the design of in-game user interfaces. Flash, FreeType 2, Scaleform Input: Middleware that provides support for or assists with input systems/controls (keyboard, mouse, gamepads, etc.)
About Audio Middleware | Yannis Brown - Game Audio …
http://www.yannisbrown.com/about-audio-middleware/
Audio middleware is a third party tool set that sits between the game engine and the audio hardware. It provides common functionality that is needed on each project such as randomizing pitch or volume, fading sounds in or out, and picking randomly a sound from a set of sounds.
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