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Audio object type
https://www.typepad.com/services/apidocs/objecttypes/Audio#:~:text=%EE%80%80Audio%20object%20type%EE%80%81%20Properties.%20The%20%EE%80%80Audio%20object%20type%EE%80%81,includes%20comments%20that%20have%20been%20posted%20in%20
AudioObjectType (spatialaudioclient.h) - Win32 apps ...
https://docs.microsoft.com/en-us/windows/win32/api/spatialaudioclient/ne-spatialaudioclient-audioobjecttype
A spatial audio object can be dynamic, meaning that its spatial properties can change over time, or static, which means that its spatial properties are fixed. There are 17 audio channels to which a static spatial audio object can be assigned, each representing a real or virtualized speaker. The static channel values of the enumeration can be combined as a mask …
MPEG-4 Part 3 - MPEG-4 Audio Object Types
https://www.liquisearch.com/mpeg-4_part_3/mpeg-4_audio_object_types
MPEG-4 Audio Object Types. MPEG-4 Audio includes a system for handling a diverse group of audio formats in a uniform manner. Each format is assigned a unique Audio Object Type to represent it. Object Type is used to distinguish between different coding methods. It directly determines the MPEG-4 tool subset required to decode a specific object.
Audio object type
https://www.typepad.com/services/apidocs/objecttypes/Audio
Audio object type Properties. The Audio object type has the following properties: audioLink (Read Only) A link to the audio stream that is this Audio asset's content. author (Read Only) The user who created the selected asset. commentCount (integer) (Read Only) The number of comments that have been posted in reply to this asset. This number includes comments that have been …
HTML DOM Audio Object - W3Schools
https://www.w3schools.com/jsref/dom_obj_audio.asp
ffmpeg - Audio object type 3 is not supported - Stack …
https://stackoverflow.com/questions/19135719/audio-object-type-3-is-not-supported
First of, Object type 3 is AAC-SSR (It is defined in ISO 14496-3), And to the best of my knowledge it is not supported in the ffmpeg deocoder. As for the h.264 error, The 'unspecified size' message refers to the fact the decoder could not be configured with the video resolution.
Audio Object - BidSwitch
https://protocol.bidswitch.com/standards/audio.html
Type of audio feed, for example, 1. sequence* integer. If multiple ad impressions are offered in the same bid request, the sequence number will allow for the coordinated delivery of multiple creatives, for example, 2. stitched* integer. Indicates if the ad is stitched with audio content or delivered independently, for example, 1. nvol* integer
MPEG-4 Audio - MultimediaWiki
https://wiki.multimedia.cx/index.php?title=MPEG-4_Audio
Audio() - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
A new HTMLAudioElement object, configured to be used for playing back the audio from the file specified by url.The new object's preload property is set to auto and its src property is set to the specified URL or null if no URL is given. If a URL is specified, the browser begins to asynchronously load the media resource before returning the new object.
Typescript Audio() object not taking NodeRequire as ...
https://github.com/Microsoft/TypeScript/issues/24569
const audio = require ('./assets/song.mp3'); const htmlaudio: HTMLAudioElement = new Audio (audio); htmlaudio. play (); This code works, but it's giving a type error, and it needs to be updated. If you're familiar with typescript React or typescript Vue, you'll know this is a problem.
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