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Audio Objects - From Creation to the System Audio Device
https://www.audiokinetic.com/library/edge/?source=Help&id=audio_objects_to_system_device#:~:text=1%20Audio%20Objects%20are%20only%20created%20by%20busses,Processing%20Audio%20Objects%20.%20...%20More%20items...%20
HTML DOM Audio Object - W3Schools
https://www.w3schools.com/jsref/dom_obj_audio.asp
Audio Objects - From Creation to the System Audio Device
https://www.audiokinetic.com/library/edge/?source=Help&id=audio_objects_to_system_device
Audio Objects are only created by busses with the Audio Object bus configuration. However, Audio Objects are rendered if they are routed to a mixing bus. When an Audio Object is rendered, its Metadata is destroyed, including its 3D positional information.
HTML | DOM Audio Object - GeeksforGeeks
https://www.geeksforgeeks.org/html-dom-audio-object/
The Audio object is used for representing an HTML <audio> element. The Audio Object is a new object in HTML5. Syntax: For creating an <audio> element: var gfg = document.createElement("AUDIO") For accessing an <audio> element: var x = document.getElementById("myAudio") Property Values:
Audio Object - BidSwitch
https://protocol.bidswitch.com/ssp-protocol/ssp-audio.html
Audio Object Properties ¶ Value. Type. Description. mimes. array of strings. Content MIME types supported, for example ["audio/mp4", "audio/mpeg"] minduration* integer. Minimum audio ad duration in seconds, for example, 2. maxduration* integer. Maximum audio ad duration in seconds, for example, 15. protocols. array of integers
Audio Processing Object Architecture - Windows drivers ...
https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/audio-processing-object-architecture
Audio processing objects (APOs), provide software based digital signal processing for Windows audio streams. An APO is a COM host object that contains an algorithm that is written to provide a specific Digital Signal Processing (DSP) effect. This capability is known informally as an "audio effect." Examples of APOs include graphic equalizers, reverb, tremolo, …
Audio Objects: Control them! - Captivate blog
http://blog.lilybiri.com/audio-objects-control-them
Last year I published Playtime with Audio ... where I introduced the term 'Audio objects'. This is audio attached to an object that is invisible to the user, has no other functionality than offering the possibility to control the audio by hiding or showing the 'invisible' object using (advanced) actions.
Audio Objects | Matthew Crim
https://matthew-crim.bandcamp.com/releases
Audio Objects by Matthew Crim, released 26 July 2021 1. 4 AM 2. Dope City 3. Everybody Knows 4. Infinite Mystery 5. Noisy Groove 6. Jawn 7. Being : Nothing : Same 8. Heisenborg 9. Spectral Interflex 10. E's Groove
Audio - JavaScript Objects - DevelopPHP
https://www.developphp.com/lib/JavaScript/Audio
The Audio object interface exposes properties, methods and events that can be used to program audio software and sound related programs using JavaScript. var audio = new Audio (); audio.src = "file_name.mp3" ; audio.play (); The Audio Programming video tutorial series demonstrates using the methods, events and properties associated with audio objects.
Object-Based Audio - Future Reality Lab
https://frl.nyu.edu/object-based-audio/
The solution to this problem is object-based audio. With this approach, instead of sending audio to concrete speakers (e.g. left, right), the audio engineer defines audio objects with metadata. The metadata determines the position of the sound and its movement in 3D space.
Audio() - Web APIs | MDN - Mozilla
https://developer.mozilla.org/en-US/docs/Web/API/HTMLAudioElement/Audio
An optional DOMString containing the URL of an audio file to be associated with the new audio element. Return value A new HTMLAudioElement object, configured to be used for playing back the audio from the file specified by url .The new object's preload property is set to auto and its src property is set to the specified URL or null if no URL is given.
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