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Delay-Based Pitch Shifter - MATLAB & Simulink

    https://www.mathworks.com/help/audio/ug/delay-based-pitch-shifter.html#:~:text=The%20figure%20below%20illustrates%20the%20pitch%20shifting%20algorithm.,as%20a%20signal%27s%20delay%20is%20increased%20or%20decreased.
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Algorithms for time stretching/pitch shifting - Music ...

    https://music.stackexchange.com/questions/79596/algorithms-for-time-stretching-pitch-shifting
    can someone explain to me what beat markers mean in pitch shifting ? Yes! I recommend reading the User's Manual. From the user's point of view, there are basically two types of time-stretching algorithms: "sliced" and "elastic": (1) Slice-and-move/repitch, like the Propellerheads ReCycle product with its REX file format. Best suited for individual isolated rhythmic instrument tracks: …

Shift audio pitch - MATLAB shiftPitch - MathWorks

    https://www.mathworks.com/help/audio/ref/shiftpitch.html

    Time Stretch and Pitch Shift Algorithms

      https://steinberg.help/nuendo/v11/en/cubase_nuendo/topics/time_stretch_and_pitch_shift_algorithms/time_stretch_and_pitch_shift_algorithms_about_c.html
      The élastique algorithm is suited for polyphonic and monophonic material. MPEX. MPEX is an alternative high-quality algorithm. Standard. The Standard algorithm is optimized for CPU-efficient realtime processing. Limitations. Applying time stretching or pitch shifting to audio material can lead to a degradation in audio quality and to audible artifacts.

    Time Stretch and Pitch Shift Algorithms

      https://steinberg.help/cubase_pro/v11/en/cubase_nuendo/topics/time_stretch_and_pitch_shift_algorithms/time_stretch_and_pitch_shift_algorithms_about_c.html
      The élastique algorithm is suited for polyphonic and monophonic material. MPEX. MPEX is an alternative high-quality algorithm. Standard. The Standard algorithm is optimized for CPU-efficient realtime processing. Limitations. Applying time stretching or pitch shifting to audio material can lead to a degradation in audio quality and to audible artifacts.

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