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Mixing Positional Audio and WebGL - HTML5 Rocks
https://www.html5rocks.com/en/tutorials/webaudio/positional_audio/#:~:text=Position%20Positional%20audio%20uses%20the%20position%20of%20your,speaker%2C%20and%20vice%20versa%20for%20the%20right%20side.
Audio Position Property - Windows drivers | Microsoft Docs
https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/audio-position-property
The record position is the byte offset of the latest sample to be latched at the output of the analog-to-digital converter, or ADC. (This position specifies the buffer location into which the audio device's DMA engine will eventually write the sample.) The read position is the position beyond which the client cannot safely read from the buffer.
KSPROPERTY\_AUDIO\_POSITION - Windows drivers | …
https://docs.microsoft.com/en-us/windows-hardware/drivers/audio/ksproperty-audio-position
The property value (operation data) is a structure of type KSAUDIO_POSITION that specifies a render stream's play and write positions or a capture stream's record and read positions. Return Value. A KSPROPERTY_AUDIO_POSITION property request returns STATUS_SUCCESS to indicate that it has completed successfully.
windows-driver-docs/audio-position-property.md at …
https://github.com/MicrosoftDocs/windows-driver-docs/blob/staging/windows-driver-docs-pr/audio/audio-position-property.md
Audio Position Property. The client of an audio driver uses the KSPROPERTY_AUDIO_POSITION property to get and set the current position in an audio stream. The property uses a KSAUDIO_POSITION structure to describe the current position. The structure contains two members: PlayOffset and WriteOffset. The PlayOffset and WriteOffset members …
javascript - Setting HTML5 audio position - Stack Overflow
https://stackoverflow.com/questions/9563887/setting-html5-audio-position
To jump around an audio file, your server must be configured properly. The client sends byte range requests to seek and play certain regions of a file, so the server must response adequately:. In order to support seeking and playing back regions of the media that aren't yet downloaded, Gecko uses HTTP 1.1 byte-range requests to retrieve the media from the seek …
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