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PortAudio: PortAudio API Overview

    http://files.portaudio.com/docs/v19-doxydocs/api_overview.html#:~:text=The%20PortAudio%20processing%20model%20includes%20three%20main%20abstractions%3A,on%20Windows%20and%20OSS%20and%20ALSA%20on%20Linux.
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PortAudio: Portable Audio Processing for All Platforms ...

    https://www.developer.com/microsoft/c-sharp/portaudio-portable-audio-processing-for-all-platforms/
    PortAudio, which provides a very simple API for recording and/or playing sound using a simple callback function, is intended to promote the exchange of audio synthesis software between developers on different platforms.

PortAudio - an Open-Source Cross-Platform Audio API

    http://portaudio.com/
    PortAudio is a free, cross-platform, open-source , audio I/O library. It lets you write simple audio programs in 'C' or C++ that will compile and run on many platforms including Windows, Macintosh OS X, and Unix (OSS/ALSA). It is intended to promote the exchange of audio software between developers on different platforms.

PortAudio: Portable Audio Processing for All Platforms ...

    https://www.codeguru.com/multimedia/portaudio-portable-audio-processing-for-all-platforms/
    PortAudio, which provides a very simple API for recording and/or playing sound using a simple callback function, is intended to promote the exchange of audio synthesis software between developers on different platforms.

Real time audio processing with Portaudio C++ - Stack …

    https://stackoverflow.com/questions/64223900/real-time-audio-processing-with-portaudio-c
    Real time audio processing with Portaudio C++. Ask Question Asked 1 year, 3 months ago. Active 11 months ago. Viewed 501 times 1 1. I'm trying to make a C++ application to transmit audio via a VoIP protocol between 2 clients (using UDP). I'm working with Portaudio C library and I have issues to encapsulate this lib. ...

GitHub - PortAudio/portaudio: PortAudio is a cross ...

    https://github.com/PortAudio/portaudio
    PortAudio is a portable audio I/O library designed for cross-platform support of audio. It uses either a callback mechanism to request audio processing, or blocking read/write calls to buffer data between the native audio subsystem and the client.

PortAudio - an Open-Source Cross-Platform Audio API

    http://www.portaudio.com/docs.html
    PortAudio - an Open-Source Cross-Platform Audio API Documentation V19 Tutorial - How to Compile and Use PortAudio Translated to Serbo-Croatian V19 API Reference generated using Doxygen, including: portaudio.h - primary header API Overview V19 API Reference for Internal Developers Other docs from V18 and V19

PortAudio: portaudio.h File Reference

    http://portaudio.com/docs/v19-doxydocs/portaudio_8h.html
    When a stream is running, PortAudio calls the stream callback periodically. The callback function is responsible for processing buffers of audio samples passed via the input and output parameters. The PortAudio stream callback runs at very high or real-time priority. It is required to consistently meet its time deadlines.

PortAudio Tutorial - Columbia University

    https://www.ee.columbia.edu/~mim/meap/paMat/portaudio_v18_1/docs/pa_tut_over.html
    PortAudio is a library that provides streaming audio input and output. It is a cross-platform API (Application Programming Interface) that works on Windows, Macintosh, Unix running OSS, SGI, BeOS, and perhaps other platforms by the time you read this.

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