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Recording With Audio Queues. [macOS] — Using …

    https://medium.com/programming-for-music/recording-with-audio-queues-cf41d274c9ea
    If the input device can sample with a maximum rate of 11025Hz for example, asking the recording to take place at rate 44100Hz would force ... Recording process with Audio Queue API works using the ...

Audio Queue Services - Apple Developer

    https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
    An audio queue is a software object you use for recording or playing audio. An audio queue does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats. Mediating playback or recording.

ios - Audio Queue Service Example using How to record ...

    https://stackoverflow.com/questions/18162471/audio-queue-service-example-using-how-to-record-sound-in-mp3-format-in-iphone
    No you cannot record to MP3. The reason behind this is clearly explained in core audio documentation (page no 51 of core audio pdf). In their own words->. iOS contains the recording codecs listed in Table 2-5. As you can see, neither MP3 nor AAC recording is available.

Audio-Queue-Services …

    https://github.com/vecter/Audio-Queue-Services-Example/blob/master/AudioQueueServicesExample/AudioRecorderAppDelegate.m
    recordState. recording = true; status = AudioQueueStart (recordState. queue, NULL); if (status == 0) {labelStatus. text = @" Recording ";}}} if (status != 0) {[self stopRecording]; labelStatus. text = @" Record Failed ";}} - (void) stopRecording {recordState. recording = false; AudioQueueStop (recordState. queue, true); for (int i = 0; i < NUM_BUFFERS; i++)

Recording Audio on iOS with Examples - Dolby.io

    https://dolby.io/blog/recording-audio-on-ios-with-examples/
    This example startRecording (), needs to decide where to save the audio, and configure the recording settings before starting recording. We also need to add a way to finishRecording () . We stop the recording then nullify the recording instance. let filename = URL (string: "out.m4a")! let settings = [AVEncoderBitRatePerChannelKey: 96000] func ...

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