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Audio Queue Services - Apple Developer
https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
This document describes Audio Queue Services, a C programming interface in the Audio Toolbox framework, which is part of Core Audio. An audio queue is a software object you use for recording or playing audio. An audio queue does the work of: Connecting to audio hardware. Managing memory. Employing codecs, as needed, for compressed audio formats
CUGL 2.1: cugl::AudioQueue Class Reference
https://www.cs.cornell.edu/courses/cs5152/2022sp/resources/engine/api/classcugl_1_1_audio_queue.html
The queue guarantees that the next sample in the queue will be played sequentially with no break in audio. The queue provides some minor crossfade support via setOverlap for loops that do not align perfectly. The primary difference between this class and an OpenAL style audio queue is that it is not limited to sample playback. As with AudioEngine, you can add any …
OutputAudioQueue Class (AudioToolbox) | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/api/AudioToolbox.OutputAudioQueue
Adds a buffer to the buffer queue of a playback audio queue, specifying start time and parameters. (Inherited from AudioQueue) Flush() (Inherited from AudioQueue) FreeBuffer(IntPtr) Releases an AudioQueue buffer. (Inherited from AudioQueue) GetCurrentTime(AudioQueueTimeline, AudioTimeStamp, Boolean) Returns the current time for …
audio_queue_sound - YoYo Games
https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/audio_queue_sound.html
This function will add the data from a buffer into the audio queue that you previously created using the function audio_create_play_queue . You specify the queue index to add to, and the buffer ID to get the data from as well as the position (offset) within the buffer and the number of bytes to add. Once you have added audio from a buffer to a queue, the buffer cannot be …
CUGL 2.1: cugl::audio::AudioNodeQueue Class Reference
https://www.cs.cornell.edu/courses/cs5152/2022sp/resources/engine/api/classcugl_1_1audio_1_1_audio_node_queue.html
This queue is only designed to support two threads. The producer is the main thread, while the consumer is the audio thread. This queue does not have a lot of bells and whistles because it is only intended for thread synchronization. We expect the user to maintain what has and has not been appended to the queue.
audio_queue_sound
https://manual.yoyogames.com/GameMaker_Language/GML_Reference/Asset_Management/Audio/Audio_Buffers/audio_queue_sound.htm
This function will add the data from a buffer into the audio queue that you previously created using the function audio_create_play_queue (). You specify the queue index to add to, and the buffer ID to get the data from as well as the position (offset) within the buffer and the number of bytes to add. Once you have added audio from a buffer to a queue, the buffer cannot be …
audio_queue_sound - YoYo Games
https://docs2.yoyogames.com/source/_build/3_scripting/4_gml_reference/audio/audio_queue_sound.html
This function will add the data from a buffer into the audioqueue that you previously created using the function audio_create_play_queue. You specify the queue index to add to, and the buffer ID to get thedata from as well as the position (offset) within the buffer andthe number of bytes to add. Once you have added audio from a bufferto a queue, the buffer cannot be deleted until you …
Using Audio - Apple Developer
https://developer.apple.com/library/archive/documentation/AudioVideo/Conceptual/MultimediaPG/UsingAudio/UsingAudio.html
For more information on the AVAudioRecorder class, see AVAudioRecorder Class Reference. Recording with Audio Queue Services. To set up for recording with audio with Audio Queue Services, your application instantiates a recording audio queue object and provides a callback function. The callback stores incoming audio data in memory for immediate ...
audio_create_play_queue
https://docs.yoyogames.com/source/dadiospice/002_reference/game%20assets/sounds/audio_create_play_queue.html
When this is set to 1, you don't want to queue up any further data. Example: audio_queue = audio_create_play_queue(buffer_s16, 11052, audio_mono); The above code creates a new audio queue and assigns its index to a variable for future reference.
Auto attendant and call queue dialing and voice ...
https://docs.microsoft.com/en-us/microsoftteams/dial-voice-reference
Note. If you are using Dial by Name with speech recognition, but your organization's Active Directory is larger than 80,000 users and you haven't limited the scope of Dial by Name using Dial Scope feature, Dial by Name will still work for your callers using a phone keypad, and voice inputs will be available for all other scenarios. You can use the Dial Scope …
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