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Core Audio Essentials
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html#:~:text=For%20example%2C%20Audio%20Queue%20Services%20specifies%20a%20template,callback%20in%20your%20application%2C%20you%20do%20two%20things%3A
Audio Queue Services - Apple Developer
https://developer.apple.com/documentation/audiotoolbox/audio_queue_services
Audio Queue Services also supports scheduled playback and synchronization of multiple audio queues and synchronization of audio with video. Note. Audio Queue Services provides features similar to those previously offered by the Sound Manager and in macOS. It adds additional features such as synchronization.
objective c - Example of using Audio Queue Services ...
https://stackoverflow.com/questions/3326665/example-of-using-audio-queue-services
Here's a snippet for setting up and starting an output AudioQueue: // Get the preferred sample rate (8,000 Hz on iPhone, 44,100 Hz on iPod touch)size = sizeof(sampleRate);err = AudioSessionGetProperty (kAudioSessionProperty_CurrentHardwareSampleRate, &size, &sampleRate);if (err != noErr) …
Audio-Queue-Services …
https://github.com/vecter/Audio-Queue-Services-Example/blob/master/AudioQueueServicesExample/AudioRecorderAppDelegate.m
&playState. queue); if (status == 0) {// Allocate and prime playback buffers: playState. playing = true; for (int i = 0; i < NUM_BUFFERS && playState. playing; i++) {AudioQueueAllocateBuffer (playState. queue, 16000, &playState. buffers [i]); AudioOutputCallback (&playState, playState. queue, playState. buffers [i]);} status = AudioQueueStart (playState. queue, NULL);
GitHub - vecter/Audio-Queue-Services-Example: Plays an ...
https://github.com/vecter/Audio-Queue-Services-Example
Plays an audio file while writing it to disk at the same time at a different location. - GitHub - vecter/Audio-Queue-Services-Example: Plays an audio file while writing it to disk at the same time at a different location.
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