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mind:audio-rendering [CS Wiki]

    https://wiki.cs.byu.edu/mind/audio-rendering
    Audio Rendering. Wikipedia documents the first song sung using computer speech synthesis: Link. The voicing module itself is an area of study. Here is a paper that discusses MIDI-to-singing. Potential software packages. We need software that: Sings lyrics with an associated melody.

3D audio effect - Wikipedia

    https://en.wikipedia.org/wiki/3D_audio_effect
    3D audio effects are a group of sound effects that manipulate the sound produced by stereo speakers, surround-sound speakers, speaker-arrays, or headphones. This frequently involves the virtual placement of sound sources anywhere in three-dimensional space, including behind, above or below the listener. 3-D audio is the spatial domain convolution of sound waves using Head …

Preferences Audio - CockosWiki

    https://wiki.cockos.com/wiki/index.php/Preferences_Audio
    Rendering Block size to use when rendering: If a block size is entered here, REAPER will use it for the block size when rendering. If this field is left blank (which is recommended), the block size used will be set automatically to the last block size used by the audio device. Allow FX render-ahead when rendering (enables SMP support, bad for ...

GitHub - scrapjs/render: Stream for rendering audio data

    https://github.com/scrapjs/render
    Audio-render is a pass-through audio stream, providing structure for rendering stream audio data. It resolves common routines like frequency analysis (fft), buffering data, reading pcm format, providing unified API for rendering both in node/browser, events, options, hooks etc. Creating new rendering components based on audio-render is as simple as …

Audio Renderer (WaveOut) Filter - Win32 apps | Microsoft …

    https://docs.microsoft.com/en-us/windows/win32/directshow/audio-renderer--waveout--filter
    In this article. This filter uses the waveOut* API to render waveform audio. However, the DirectSound Renderer Filter provides the same functionality using DirectSound. By default, the Filter Graph Manager uses the DirectSound Renderer instead of this filter. Audio mixing is disabled in the waveOut Audio Renderer, so if you need to mix multiple ...

The jReality audio rendering pipeline - JReality Wiki

    https://www3.math.tu-berlin.de/jreality/jrealityStatic/mediawiki/index.php/The_jReality_audio_rendering_pipeline.html
    The audio rendering pipeline starts with a subclass of AudioSource, which only needs to write mono samples to a circular buffer upon request, at a sample rate of its choosing. The audio backend collects all audio sources in the scene graph …

Interactive 3D audio rendering systems - NVIDIA

    https://www.nvidia.com/content/GTC-2010/pdfs/2042_GTC2010.pdf
    – Rendering complex scenes on audio rendering servers. Modeling environmental effects. Modeling environmental effects Build a reverberation map Get the acoustic response for each point Any sound propagation method can be used e.g, ray-tracing Precomputing geometry-based

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