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Step by step saturation/distortion effect math notation to ...

    https://forum.juce.com/t/step-by-step-saturation-distortion-effect-math-notation-to-reasonable-c-code/37234#:~:text=A%20simple%20%28and%20quite%20nice-sounding%29%20saturation%20effect%20can,range%20%5B-1%2C1%5D%20will%20produce%20some%20sort%20of%20saturation%2Fdistortion.
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What Is Audio Saturation? - Producers Choice

    https://www.theproducerschoice.com/blogs/articles/6040180-what-is-audio-saturation
    A tape saturation plugin is designed to emulate the sound of a piece of audio that is being ran through tape hardware. Both will introduce distortion to your sound. The type and amount of distortion would be determined by the type …

distortion - How to model Tape Saturation (Audio DSP ...

    https://dsp.stackexchange.com/questions/17526/how-to-model-tape-saturation-audio-dsp
    $\begingroup$ Apart from the actual saturation, there's magnetic hysteresis, reel speed in conjunction with magnetic density and tape width which translates to a certain high frequency response, and interactions of the magnetic medium with itself. Consumer tapes also have noise reduction mechanisms and pre/post equalization that considerably shape the sound.

dsp - Preventing audio signal saturation - Electrical ...

    https://electronics.stackexchange.com/questions/7272/preventing-audio-signal-saturation
    If the volume is too high (some of the samples clip, or too many of the samples are close too clipping, or both), set the volume multiplier VM to some number slightly less than 1: VM = VM_DOWN, where VM_DOWN is something like 0.98 or 1 - 2^ (-8). If the volume looks OK (not to high, not too low) keep VM = 1.

Saturation by URS - KVR Audio

    https://www.kvraudio.com/product/saturation-by-urs
    The Mic Pre Amplifier Saturation algorithms include: Class A Tube Mic Pre Amplifier - MotorCity: This algorithm digitally recreates the characteristics of a American tube mic pre amplifier that was popular in recording studios during the 1960s Motown era. Setting the drive control higher will add desired harmonics and tube soft clipping for a much more pronounced effect.

Baby Audio - TAIP (Saturation Plugin) | THP

    https://thehighestproducers.com/plugins/effects/baby-audio-taip/
    Baby Audio – TAIP (Saturation Plugin) Sold By: $ 69.00 $ 39.00. Discover TAIP by Baby Audio, an AI-powered algorithm, giving you the true warmth and behavior of analog tape. 📣 LIMITED TIME OFFER: Buy Any Kit, Get Ricch Guitars Vol.1 for Free (Value $19.99) Baby Audio – TAIP (Saturation Plugin) $ 69.00 $ 39.00. BUY AT PLUGINBOUTIQUE.

Tape Cassette 2 by Caelum Audio - Saturation Plugin …

    https://www.kvraudio.com/product/tape-cassette-2-by-caelum-audio
    Nostalgic Saturation. Tape Cassette 2 is an audio plugin that emulates the warmth, noise and character of old tape cassettes. Following up from Tape Cassette 1, the plugin has been updated with a sleek interface and more changes under the hood too. Along with a brand new selectable Type 1 Cassette Impulse Response (IR), Caelum Audio have improved the …

Caelum Audio

    https://www.caelumaudio.com/CaelumAudio/?Page=TapeCassette2
    Nostalgic Saturation. Tape Cassette 2 is an audio plugin that emulates the warmth, noise and character of old tape cassettes. Following up from our well received Tape Cassette 1, we've updated the plugin with a sleek interface and more changes under the hood too.

Step by step saturation/distortion effect math notation to ...

    https://forum.juce.com/t/step-by-step-saturation-distortion-effect-math-notation-to-reasonable-c-code/37234
    output = tanh (gain * input) But any function like this which maps an unbounded input signal to an output in the range [-1,1] will produce some sort of saturation/distortion. To name a few others: output = mod (gain*input+1,2)-1. output = abs (mod (2*gain*input+2,4)-2)-1. output = sin (gain*input)

Sound Collective: Baby Audio | Novation

    https://novationmusic.com/en/news/sound-collective-baby-audio
    Parallel Aggressor’s ‘Spank’ track is processed by an addictively punchy compression algorithm, designed to adapt to your audio signal — dial-up the Spank fader to get extra punchy transients. HEAT ENGINE: Parallel Aggressor's ‘Heat’ track is processed by a warm, analog modelled, saturation algorithm with an aggressive bite.

Novation Partners with Baby Audio for Sound Collective ...

    https://www.musicconnection.com/novation-partners-with-baby-audio-for-sound-collective-members/
    Parallel Aggressor’s ‘Spank’ track is processed by an addictively punchy compression algorithm, designed to adapt to your audio signal — dial-up the Spank fader to get extra punchy transients. HEAT ENGINE: Parallel Aggressor's ‘Heat’ track is processed by a warm, analog modelled, saturation algorithm with an aggressive bite.

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