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Download the Superpowered Audio SDK
https://superpowered.com/download
Download the Superpowered Audio SDK for Android, iOS, macOS, tvOS, Linux and Windows, and all major web browsers: Chrome, Firefox, Safari, Edge, Opera, etc. Products. Superpowered Audio Library & SDK. Interactive audio into any app on any platform. Superpowered Web Audio JavaScript & WebAssembly SDK.
High-performance audio | Android NDK | Android …
https://developer.android.com/ndk/guides/audio/
The rest of the section describes the two libraries that are available for writing high-performance audio applications: OpenSL ES is an Android-specific implementation of the OpenSL ES™ API specification from the Khronos Group. OpenSL ES is not recommended for new designs. App developers and middleware providers should target either Oboe or ...
AudioGroup - Android SDK | Android Developers
https://www.mit.edu/afs.new/sipb/project/android/docs/reference/android/net/rtp/AudioGroup.html
An AudioGroup is an audio hub for the speaker, the microphone, and AudioStream s. Each of these components can be logically turned on or off by calling setMode (int) or setMode (int) . The AudioGroup will go through these components and process them one by one within its execution loop. The loop consists of four steps.
Audio app overview | Android Developers
https://developer.android.com/guide/topics/media-apps/audio-app/building-an-audio-app
Audio app overview. The preferred architecture for an audio app is a client/server design. The client is an Activity in your app that includes a MediaBrowser, media controller, and the UI. The server is a MediaBrowserService containing the player and a media session. A MediaBrowserService provides two main features:
Audio | Android Open Source Project
https://source.android.com/devices/audio/
Audio. Android's audio Hardware Abstraction Layer (HAL) connects the higher-level, audio-specific framework APIs in android.media to the underlying audio driver and hardware. This section includes implementation instructions and tips for improving performance. Android audio architecture defines how audio functionality is implemented and points ...
Samsung releases Professional Audio SDK for Galaxy …
https://djworx.com/samsung-professional-audio-sdk-galaxy/
Since Google is taking so long to get its act together regarding low-latency audio on Android, Samsung has decided to take matters into their own hands. Announced just in time for Samsung’s annual Developer Conference, The Samsung Professional Audio Software Development Kit (SDK) provides a suite of cool stuff under the hood for developers, along with …
AudioManager - Android SDK | Android Developers
https://stuff.mit.edu/afs/sipb/project/android/docs/reference/android/media/AudioManager.html
AudioManager.OnAudioFocusChangeListener. Interface definition for a callback to be invoked when the audio focus of the system is updated. Constants. String. ACTION_AUDIO_BECOMING_NOISY. Broadcast intent, a hint for applications that audio is about to become 'noisy' due to a change in audio outputs. String.
Audio & Video | Android Developers
https://developer.android.com/guide/topics/media/
Audio & Video. On this page. Documentation. Additional resources. Samples. Blogs. Videos. This section covers the core APIs for handling audio and video data and describes the most often-used classes for recording and playing media. It also explains the recommended architecture for media apps.
AAudio | Android NDK | Android Developers
https://developer.android.com/ndk/guides/audio/aaudio/aaudio
AAudio is a new Android C API introduced in the Android O release. It is designed for high-performance audio applications that require low latency. Apps communicate with AAudio by reading and writing data to streams. The AAudio API is minimal by design, it doesn't perform these functions: Audio device enumeration.
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