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Spatialized Audio - Noise Between Stations

    http://www.noisebetweenstations.com/personal/essays/audio_on_the_internet/Spatialization.html#:~:text=Spatialized%20audio%20is%20sound%20processed%20to%20give%20the,across%20one%20axis%2C%20usually%20the%20x%20%28horizontal%29%20axis.
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Web audio spatialization basics - Web APIs | MDN

    https://developer.mozilla.org/en-US/docs/Web/API/Web_Audio_API/Web_audio_spatialization_basics
    Web audio spatialization basics. As if its extensive variety of sound processing (and other) options wasn't enough, the Web Audio API also includes facilities to allow you to emulate the difference in sound as a listener moves around a sound …

Audio Spatialization - Microsoft Research

    https://www.microsoft.com/en-us/research/video/audio-spatialization/
    Principal Researcher Zhengyou Zhang talks about improving audioconferencing through the use of audio spatialization at this year’s …

3D Audio Spatialization | Oculus Developers

    https://developer.oculus.com/resources/audio-intro-spatialization/
    Introduces some high-level concepts related to 3D audio spatializing in VR.

Spatial audio in Unreal - Mixed Reality | Microsoft Docs

    https://docs.microsoft.com/en-us/windows/mixed-reality/develop/unreal/unreal-spatial-audio
    Configuring objects for spatialization. Working with spatial audio means you're in charge of managing how sound behaves in a virtual environment. Your main focus is creating sound objects that appear louder when the user is close, and quieter when the user is far away. This is referred to as sound attenuation, making sounds appear as if they're ...

Audio Spatialization - YouTube

    https://www.youtube.com/watch?v=uKyXLp5HZC4
    Principal Researcher Zhengyou Zhang talks about improving audioconferencing through the use of audio spatialization at this yearΓÇÖs Microsoft Research TechF...

[Bur92b] David Burgess. Low Cost Sound Spatialization. In

    https://faculty.cc.gatech.edu/~keith/pubs/xresource-93.pdf
    "Real-Time Audio Spatialization with Inexpensive Hardware." In Proceedings of International Conference on Signal Processing Applications and Technology. Boston, MA, 1992. 18 CHAPTER TITLE We are exploring the possibility of creating an …

Apple introduces new developer tools and technologies …

    https://www.apple.com/newsroom/2021/06/apple-introduces-new-developer-tools-and-technologies-to-create-even-better-apps/
    And Physical Audio Spatialization Engine makes it easy for game developers to render true-to-life audio across all of Apple’s platforms. ShazamKit enables developers to integrate audio recognition technology directly from Shazam into their apps, making it possible not only to match music to Shazam's vast catalog of songs, but also to match ...

HOME | VIRTUAL AUDIO

    https://en.virtualaudiomusic.com/
    Sound design, audio spatialization . Show co-directed by the choreographer Blanca Arrieta and the PhD of Sonic Art Iñigo Ibaibarriaga. This work explores the synergies between dance and electroacoustic music, carrying out a research process to integrate the sound section of an artistic work through multidimensional audio within an ...

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