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HTML5 audio and audio sprites - this should be simple ...

    https://hacks.mozilla.org/2012/04/html5-audio-and-audio-sprites-this-should-be-simple/
    // get the audio element and the buttons container // define a sprite object with the names and the start and end times // of the different sounds. var a = document.querySelector('audio'), buttoncontainer = document.querySelector('#buttons'), audiosprite = { 'all': [ 0, 5 ], 'boing': [ 0, 1.3 ], 'boomtchack': [ 2, 2.5 ], 'peng': [ 4, 5 ] }, end = 0; // …

HTML5 Audio Sprites - degreesofzero.com

    https://degreesofzero.com/article/html5-audio-sprites.html
    Right off the bat, here's a working demo of an audio sprite: HTML5 Audio Sprites. Play Sound 1. Play Sound 2. Play Sound 3. Each button plays a different sound, but all from a single audio file. This is done by specifying an offset and a length for each individual sound that is contained within the audio sprite file.

javascript - HTML5 Audio: How to Play only a Selected ...

    https://stackoverflow.com/questions/5932412/html5-audio-how-to-play-only-a-selected-portion-of-an-audio-file-audio-sprite
    HTML5 Audio: How to Play only a Selected Portion of an Audio File (audio sprite)? Ask Question Asked 10 years, 8 months ago. ... I'm attempting to create an 'audio sprite' - where I can use different segments of a single audio track to generate different sounds. I have a 1 second clip with 2 half-second sounds on it.

GitHub - rsadwick/audio-sprite: play audio on web using ...

    https://github.com/rsadwick/audio-sprite
    Audio Sprite. An audio sprite is an audio file that has all your sound effects inside. Think of it as a sprite sheet but with audio. Provides both html5 and flash audio wrappers. This way you can use the same audio sprites and code for your desktop and mobile version. Caveats. Mobile devices. The implementation of HTML5 audio varies from device to device.

Problem Solving with HTML5 Audio | Scholars' Lab

    https://scholarslab.lib.virginia.edu/blog/problem-solving-with-html5-audio/
    Audio Sprites. When I was writing my book on developing HTML5 games, I ran across a great article Audio Sprites (and fixes for iOS) by Remy Sharpe. The idea draws inspiration from CSS sprite sheets where you put all your image assets into a single file then display the portion of the image you want on an HTML page. With audio sprites, instead ...

musquito - Web Audio Library

    http://musquitojs.com/
    Supports audio sprites where multiple small sound audio files are combined into one. Streaming with HTML5 Audio Supports streaming large audio files using HTML5 audio nodes.

Automatic audio sprite generator for web/javascript ...

    https://stackoverflow.com/questions/16877162/automatic-audio-sprite-generator-for-web-javascript
    Will be saved in the path below. folder = "C:/Users/Jonas/Dropbox/Documents/cnru/programmering/html5 nback/stimuli_mess/audioletters/" # Prepare... import wave, os, glob os.chdir(folder) currentTime = 0 sprite = {} # Open output file output = wave.open(outfile, 'wb') # Loop through files in folder …

Audio Sprites Editor — Phaser Editor Help

    https://help.phasereditor2d.com/v1/audio-sprites.html
    To create audio sprites go to the File menu and select New > Audio Sprites File and it opens a dialog to select the container folder and set the file name. When you press Finish, it creates a JSON file with the sprites definitions. This file is opened in the Audio Sprite Editor, then you can drag some audio files from the Project Explorer and drop them into the editor.

howler.js - JavaScript audio library for the modern web

    https://howlerjs.com/
    Audio Sprites. Easily define and control segments of files with audio sprites for more precise playback and lower resources. ... Defaults to Web Audio and falls back to HTML5 Audio to provide full coverage across all browsers and platforms including IE9 and Cordova. Full Control.

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