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Audio Triggers | Pak'Cafan : EverQuest - WordPress.com
https://pakcafaneq.wordpress.com/audio-triggers/#:~:text=The%20Audio%20Triggers%20window%20was%20described%20in%20the,Triggers%20Window%20using%20the%20EQ%20button%2C%20under%20Actions.
Audio Triggers | Pak'Cafan : EverQuest - WordPress.com
https://pakcafaneq.wordpress.com/audio-triggers/
The Audio Triggers window was described in the EverQuest update message for October 27, 2005. It lets you tell the game to play various sounds whenever certain events appear in the chat window. You can open the Triggers Window using the EQ button, under Actions. Within the Audio Triggers window you can set up any number of triggers.
EQInterface downloads : Audio Triggers - Sound Pack
https://www.eqinterface.com/downloads/fileinfo.php?id=4692
The Audio Triggers - Full Pack contains all patterns and sounds. Adds AE DT Aelfric All clear AOE inc Arrow hit Arrow missed Assist Back attack Back off Between legs (run between his legs) Blind Britton Burn (burn it down) Center Click your mask Crit heal Deep sleep in Deep sleep off Discs (use your discs) Duck East East console East equipment
GINA Audio Triggers - jaburt.com
https://jaburt.com/eq/audiotriggers.htm
The following audio triggers need an audio file allocated to them by yourselves. Some of the triggers use the built-in audio files from Hazimil's Everquest folder, therefore these may not work on your PC due to different installation paths. You will need to manually point to a different sound file to get audio alerts. Common -> General -> Skill Up
Everquest audio triggers - how to implement, and sample …
http://runen.co.uk/Everquest/sounds.htm
EQInterface downloads : Custom Audio Triggers (computer voice)
https://www.eqinterface.com/downloads/fileinfo.php?s=502c36f8f8f30965d0da27028c303557&id=5123
An EverQuest Interface mod site. Zip file includes sample patterns for Trial of Foresight, Skylance 3 and Rikkukin.
Audio Triggers - icynic.com
http://www.icynic.com/~don/EQ/triggers/
Audio Triggers Audio Triggers When EverQuest added the "audio triggers" feature in October 2005, I found it useful in so many situations that the sounds built into the audio menu weren't enough; I needed ways to differentiate among them. So I recorded myself saying various words to use as audio trigger sound files. For
AUDIO TRIGGERS - BONZZ
http://bonzz.com/triggers.htm
1) AUDIO TRIGGER WINDOW: Audio Triggers are accessed via the EQ Button --> Actions --> Audio Triggers. This will bring up a window where you will see text boxes labelled "Pattern" (#7 in the below image) and select box labeled "Sound" (#10 in the below image).
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