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iOS - Audio and Video - Tutorialspoint

    https://www.tutorialspoint.com/ios/ios_audio_video.htm
    Steps Involved Step 1 − Create a simple View based application. Step 2 − Select your project file, select targets, and then we should add AVFoundation.framework and MediaPlayer.framework. Step 3 − Add two buttons in ViewController.xib and create an action for playing audio and video respectively. Step 4 − Update ViewController.h as follows −

iOS Audio and Video - iOS Tutorial | Intellipaat.com

    https://intellipaat.com/blog/tutorial/ios-tutorial/ios-audio-video/
    This can be achieved using following steps: Step 1 – Find your target in Xcode project. Step 2 – Right click on the target and select Add→Existing Frameworks. Step 3 – Restrain the Command key and select AVFoundation.framework and MediaPlayer.framework from the list. Step 4 – Choose Add.

iOS Audio Player (AVAudioPlayer) - Tutlane

    https://www.tutlane.com/tutorial/ios/ios-audio-player-avaudioplayer
    By adding the AVFoundation framework we will get a chance to use AVAudioPlayer in our iOS swift applications. We will see how to use AVAudioPlayer in iOS swift applications to play videos with examples. Create iOS Audio Player App in Swift. To create a new project in iOS open Xcode from /Applications folder directory. Once we open Xcode the welcome window will open like as …

Core Audio Essentials - Apple Developer

    https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/CoreAudioOverview/CoreAudioEssentials/CoreAudioEssentials.html
    Audio units in iOS do not have views. On either platform, you find the programmatic names of the built-in audio units in the AUComponent.h header file in the Audio Unit framework. iOS audio units use 8.24-bit fixed point linear PCM audio data for input and output. The one exception is data format converter units, as described in the following list.

iOS Tutorial => Background Audio

    https://riptutorial.com/ios/example/28494/background-audio
    iOS Tutorial => Background Audio iOS Background Modes Background Audio Example # By default, when you are streaming an audio, by exiting the app it will stop, but you can prevent this by turning on the first check box in Background capability page in Xcode. iOS will automatically handle this for you, and you don't need to write any code!

Tutorials overview – iOS - Lexis Audio Editor

    https://www.lexisaudioeditor.com/tutorials-overview-ios/
    Tutorials overview – iOS Cut, Copy, import and mix Define a selection Copy a part of a song from one to an other file. Trim a sound file Append or insert an other audio file Mix two files together Record direct into an open sound file Export a part of a file Audio effects Noise reduction Normalize Beitragsnavigation

Develop Apps for iOS - Apple Developer

    https://developer.apple.com/tutorials/app-dev-training
    Chapter 1 SwiftUI Essentials. Create an adaptive user interface for Scrumdinger with the basic building blocks of SwiftUI. Add and modify views, and refine the app’s accessibility. Getting Started with Scrumdinger. 5min. Using Stacks to Arrange Views. 15min.

Learning to Use VoiceOver on the Mac and iOS with …

    https://www.afb.org/aw/16/12/15498
    The free tutorials introduce you to using VoiceOver on the Mac and iOS. Paid tutorials include a lesson on when and how to interact with items on the Mac. This is an area that causes a fair amount of confusion for those who are considering the Mac, and for the new user. Panarese discusses the seven element types that require interaction.

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