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Audio Unit Component Services - Apple Inc.
https://developer.apple.com/documentation/audiounit/audio_unit_component_services
Audio Unit Component Services provides the C interface for using audio units. An audio unit is an audio processing plug-in used for processing or generating audio data. To find, open, and close audio units, you use a companion interface, Audio Component Services, described in Audio Component Services. An audio unit is uniquely identified by a triplet of codes known as type, …
Audio Component Services - Apple Developer
https://developer.apple.com/documentation/audiounit/audio_component_services
Audio Component Services defines interfaces for finding and opening audio units and audio codecs. It preserves binary compatibility with OS X v10.5 component interfaces while removing dependency on the Component Manager.
AudioComponentType Enum (AudioUnit) | Microsoft Docs
https://docs.microsoft.com/en-us/dotnet/api/audiounit.audiocomponenttype
An offline effect component, used to process data from files or to perform offline audio processing (not real time) Output. 1635086197. An effect component, when set, you want to set a component subtype in the ComponentSubType to one of the values from T:AudioUnit.AUAudioUnitSubType.Output. Panner.
AudioUnit框架详细解析(三) —— 关于Audio Unit Hosting之如何 …
https://www.jianshu.com/p/b25f0742cd81
Audio Component Services Reference描述了用于在运行时访问音频单元以及管理音频单元实例的API。 Audio Unit Processing Graph Services Reference描述了用于构建和操作音频处理图形的API,这是动态可重新配置的音频处理链。
REFERENCE COMPONENTS - HIGH-END AUDIO
http://www.high-endaudio.com/rec.html
The various "Reference Components" files are the accumulated knowledge and judgment of a number of highly experienced audiophiles whose judgments I most respect and trust. However, I, Arthur Salvatore, will be the final arbiter of what is both included and written below. Our references are based on many decades of listening comparisons with numerous components, …
core audio - how to play music with audiounit and …
https://stackoverflow.com/questions/10124402/how-to-play-music-with-audiounit-and-augraph-in-iphone-sdk
See Audio Unit Component Services Reference. static OSStatus inputRenderCallback ( void *inRefCon, AudioUnitRenderActionFlags *ioActionFlags, const AudioTimeStamp *inTimeStamp, UInt32 inBusNumber, UInt32 inNumberFrames, AudioBufferList *ioData ) { soundStructPtr soundStructPointerArray = (soundStructPtr) inRefCon; UInt32 …
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