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The Audio Unit - Apple Developer
https://developer.apple.com/library/archive/documentation/MusicAudio/Conceptual/AudioUnitProgrammingGuide/TheAudioUnit/TheAudioUnit.html
The Audio Unit. When you develop an audio unit, you begin with the part that performs the audio work. This part exists within the MacOS folder inside the audio unit bundle as shown in Figure 1-2.You can optionally add a custom user interface, or view, as described in the next chapter, The Audio Unit View. In this chapter you learn about the architecture and …
Audio Unit - Apple Developer
https://developer.apple.com/documentation/audiounit
The Audio Unit framework provides interfaces for hosting either version 2 or version 3 audio units and implementing version 3 audio processing plug-ins known as Audio Unit extensions. Developers implementing version 3 audio units should subclass the AUAudioUnit class. Version 3 Audio Unit extensions can be used on iOS, tvOS, and macOS by host ...
Audio Unit Extensions on iOS – Midiflow Blog
https://www.midiflow.com/blog/audio-unit-extensions.html
The Audio Unit extension point allows your app to provide musical instruments, audio effects, sound generators, and more for use within apps like GarageBand, Logic, and other Audio Unit host apps. The extension point also brings a full audio plug-in model to iOS and lets you sell Audio Units on the App Store. The example app (which can be found ...
Audio Unit (AU) compatible iOS Hosts, DAWs (30)
https://synthyfrog.com/technology-is-audiounit/type-is-host/
Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too.
First look: Using Apple’s new Audio Unit plug-ins in iOS 9
https://9to5mac.com/2015/10/05/first-look-ios-9-audio-unit-plug-ins/
Here’s an example of the old Inter-App Audio way, which requires you to switch back and forth between a host app and the plug-in app (pictured below, left), vs the new and improved Audio Units ...
How to use Audio Units - thegaragebandguide.com
https://thegaragebandguide.com/how-to-use-audio-units
Audio Units, (or AUv3 as they are also known ) are now the preferred way to link third party music making apps to your iOS D.A.W of choice. There are two types of AUv3 compatible apps that you can use with GarageBand – Instrument apps and Effect apps. Some Examples of Audio Unit instrument apps would be Synths like Klevgränd’s Hillman ...
Full Audio Unit (AU) Compatible App List (657)
https://synthyfrog.com/technology-is-audiounit/
Audio Units (AU) is an audio plug-in technology built in Apple's macOS and iOS operating systems. Initially developed for desktop operating systems along with VST (Virtual Studio Technology by Steinberg GmbH), it available now for iOS too.
ios - Play audio file using Audio Units? - Stack Overflow
https://stackoverflow.com/questions/11784133/play-audio-file-using-audio-units
Create a FilePlayer audio unit which is a dedicated audio unit to read an audio file and provide audio data in the file to output units, for example, the RemoteIO unit created in step 1. To actually use the FilePlayer, a lot of settings (specify which file to play, which part of the file to play, etc.) are needed to be done on the it; Set ...
objective c - iOS Audio Unit - Creating Stereo Sine Waves ...
https://stackoverflow.com/questions/12353033/ios-audio-unit-creating-stereo-sine-waves
It's easiest to describe in terms of Matt Gallagher's now-standard An iOS tone generator (an introduction to AudioUnits). The first change to make is to set (following @jwkerr) streamFormat.mChannelsPerFrame = 2; (instead of streamFormat.mChannelsPerFrame = 1;) in the createToneUnit method. Once that is done and you have two channels/buffers in ...
The Ultimate List of Audio Units - Retronyms
https://retronyms.com/audiounits/
Discover new Audio Units by searching "audio unit" in the App Store, as well as looking through the developer portfolios in The App Store. We encourage you to reach out to app communities and talk with other iOS musicians as well – even ask us if you'd like.
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